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authorCarl Worth <[email protected]>2010-08-17 23:13:56 -0700
committerCarl Worth <[email protected]>2010-08-17 23:41:53 -0700
commit97638aa77c509cd37dea499202d31357926a0e2a (patch)
tree66db4eef16e934d0e3663e4d67664409ae5e661f
parent3af87162cd0d3107cb2af0812ce4e4680b177725 (diff)
glcpp: Allow standalone glcpp to accept a filename as first argument.
This is useful for debugging the preprocessor.
-rw-r--r--src/glsl/glcpp/glcpp.c14
1 files changed, 11 insertions, 3 deletions
diff --git a/src/glsl/glcpp/glcpp.c b/src/glsl/glcpp/glcpp.c
index a245cb54060..e49a1df79c0 100644
--- a/src/glsl/glcpp/glcpp.c
+++ b/src/glsl/glcpp/glcpp.c
@@ -69,12 +69,20 @@ load_text_file(void *ctx, const char *file_name)
}
int
-main (void)
+main (int argc, char *argv[])
{
+ char *filename = NULL;
void *ctx = talloc(NULL, void*);
- const char *shader = load_text_file(ctx, NULL);
char *info_log = talloc_strdup(ctx, "");
- int ret = preprocess(ctx, &shader, &info_log, NULL);
+ const char *shader;
+ int ret;
+
+ if (argc) {
+ filename = argv[1];
+ }
+
+ shader = load_text_file(ctx, filename);
+ ret = preprocess(ctx, &shader, &info_log, NULL);
printf("%s", shader);
fprintf(stderr, "%s", info_log);