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authorEric Anholt <[email protected]>2011-01-18 13:12:25 -0800
committerEric Anholt <[email protected]>2011-01-18 16:30:59 -0800
commit8ce425f3e3e330bda859c439b915c4e59b1a2bf4 (patch)
tree99d261162f06fead08a67a871be22ab66ff15a90
parentba700d2ead3ae629ff29599455176fee72706698 (diff)
i965: Fix a bug in i965 compute-to-MRF.
Fixes piglit glsl-fs-texture2d-branching. I couldn't come up with a testcase that didn't involve dead code, but it's still worthwhile to fix I think.
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index bb06fe5e36c..ba338959bf2 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -3170,6 +3170,7 @@ fs_visitor::compute_to_mrf()
*/
if (scan_inst->opcode == BRW_OPCODE_DO ||
scan_inst->opcode == BRW_OPCODE_WHILE ||
+ scan_inst->opcode == BRW_OPCODE_ELSE ||
scan_inst->opcode == BRW_OPCODE_ENDIF) {
break;
}