diff options
author | Jon Smirl <[email protected]> | 2005-05-07 19:56:44 +0000 |
---|---|---|
committer | Jon Smirl <[email protected]> | 2005-05-07 19:56:44 +0000 |
commit | 86300c694501a8b2ca7c4a03f74e68af24586010 (patch) | |
tree | ce6320c79eeba96c6adcbb8fa8b7813ce149aa2c | |
parent | fc3bc1ae14e7aa769fe01c007a1d68f2ff6db7b8 (diff) |
fbdri can draw double buffered now. Next step is to convert it
to use RenderBuffers.
-rw-r--r-- | src/mesa/drivers/dri/fb/fb_dri.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 992b330c59e..bf7843d9f10 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -529,13 +529,14 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, driDrawPriv->driverPrivate = fbdrawable; - fbdrawable->frontBuffer = fbdrawable->currentBuffer = driScrnPriv->pFB; + fbdrawable->frontBuffer = driScrnPriv->pFB; fbdrawable->currentPitch = driScrnPriv->fbStride; + fbdrawable->currentBuffer = fbdrawable->frontBuffer; /* Replace the framebuffer back buffer with a malloc'ed one -- * big speedup. */ - fbdrawable->backBuffer = _mesa_malloc(fbdrawable->currentPitch * driDrawPriv->h); + fbdrawable->backBuffer = _mesa_malloc(fbdrawable->currentPitch * driScrnPriv->fbHeight); return 1; } |