diff options
author | Kenneth Graunke <[email protected]> | 2011-08-25 13:11:36 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2011-08-25 13:14:24 -0700 |
commit | 778ecc928388b2905d516743d0bdf19ffce03acb (patch) | |
tree | 52b5c76908a9f965b64557a83292d322b93d607f | |
parent | 116680ddc28c2c3b04fd78acdaa3ef2108c43872 (diff) |
glcpp: Add GL_ARB_conservative_depth #define.
Forgotten in the patch that enabled the extension.
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/glcpp/glcpp-parse.y | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 0a35e88cec7..940830416c0 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1132,8 +1132,10 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_shader_texture_lod) add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); - if (extensions->AMD_conservative_depth) + if (extensions->AMD_conservative_depth) { add_builtin_define(parser, "GL_AMD_conservative_depth", 1); + add_builtin_define(parser, "GL_ARB_conservative_depth", 1); + } } language_version = 110; |