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authorMarek Olšák <[email protected]>2016-10-04 21:46:00 +0200
committerMarek Olšák <[email protected]>2016-10-17 12:13:00 +0200
commit74d145f4a8ec42c3bf03b95fa0bf0fc34eee47d2 (patch)
treedf9d331aa6b78be81619bfc4bbfa5196a2fbc72f
parent2e74e8ead99dec2563f0d298a135020ed34a7175 (diff)
radeonsi: shorten "shader->selector" to "sel" in si_shader_create
Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index b2d76994996..e6edd902c7f 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -7857,21 +7857,22 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
struct si_shader *shader,
struct pipe_debug_callback *debug)
{
- struct si_shader *mainp = shader->selector->main_shader_part;
+ struct si_shader_selector *sel = shader->selector;
+ struct si_shader *mainp = sel->main_shader_part;
int r;
/* LS, ES, VS are compiled on demand if the main part hasn't been
* compiled for that stage.
*/
if (!mainp ||
- (shader->selector->type == PIPE_SHADER_VERTEX &&
+ (sel->type == PIPE_SHADER_VERTEX &&
(shader->key.vs.as_es != mainp->key.vs.as_es ||
shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
- (shader->selector->type == PIPE_SHADER_TESS_EVAL &&
+ (sel->type == PIPE_SHADER_TESS_EVAL &&
shader->key.tes.as_es != mainp->key.tes.as_es) ||
- (shader->selector->type == PIPE_SHADER_TESS_CTRL &&
+ (sel->type == PIPE_SHADER_TESS_CTRL &&
shader->key.tcs.epilog.inputs_to_copy) ||
- shader->selector->type == PIPE_SHADER_COMPUTE) {
+ sel->type == PIPE_SHADER_COMPUTE) {
/* Monolithic shader (compiled as a whole, has many variants,
* may take a long time to compile).
*/
@@ -7905,7 +7906,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
shader->info.nr_param_exports = mainp->info.nr_param_exports;
/* Select prologs and/or epilogs. */
- switch (shader->selector->type) {
+ switch (sel->type) {
case PIPE_SHADER_VERTEX:
if (!si_shader_select_vs_parts(sscreen, tm, shader, debug))
return -1;
@@ -7946,7 +7947,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
}
si_fix_num_sgprs(shader);
- si_shader_dump(sscreen, shader, debug, shader->selector->info.processor,
+ si_shader_dump(sscreen, shader, debug, sel->info.processor,
stderr);
/* Upload. */