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authorJon Smirl <[email protected]>2004-07-05 23:42:02 +0000
committerJon Smirl <[email protected]>2004-07-05 23:42:02 +0000
commit550009441375e55bda3896eba7375b9228c7fdec (patch)
treecacc259a1d4111d41fb189c7769adff7a270ea83
parent10b3bf60137b1f5faae46d2266f54faa89798570 (diff)
Convert miniglx to use Ian's fancy new driver config code.
This removes the miniglx driver function InitContextModes(). All of the server directories were edited to remove the implementations.
-rw-r--r--configs/linux-solo4
-rw-r--r--src/glx/mini/driver.h5
-rw-r--r--src/glx/mini/miniglx.c68
-rw-r--r--src/glx/mini/miniglxP.h2
-rw-r--r--src/mesa/drivers/dri/i810/server/i810_dri.c35
-rw-r--r--src/mesa/drivers/dri/i915/intel_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/mga/server/mga_dri.c45
-rw-r--r--src/mesa/drivers/dri/r128/server/r128_dri.c44
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_dri.c45
-rw-r--r--src/mesa/drivers/dri/tdfx/server/tdfx_dri.c54
-rw-r--r--src/mesa/drivers/dri/unichrome/server/via_dri.c34
11 files changed, 18 insertions, 319 deletions
diff --git a/configs/linux-solo b/configs/linux-solo
index 07aa94ad9f7..a5feac4c2a0 100644
--- a/configs/linux-solo
+++ b/configs/linux-solo
@@ -28,5 +28,5 @@ SRC_DIRS = mesa glx glu glut/mini
DRIVER_DIRS = dri
PROGRAM_DIRS = miniglx
-#DRI_DIRS = fb ffb gamma i810 i830 mach64 mga r128 r200 radeon sis savage tdfx unichrome
-DRI_DIRS = i810 i830 mach64 mga r128 r200 radeon tdfx unichrome
+#DRI_DIRS = fb ffb gamma sis savage
+DRI_DIRS = i810 i830 i915 mach64 mga r128 r200 radeon tdfx unichrome
diff --git a/src/glx/mini/driver.h b/src/glx/mini/driver.h
index 3d3476453ce..7bf4b868126 100644
--- a/src/glx/mini/driver.h
+++ b/src/glx/mini/driver.h
@@ -125,11 +125,6 @@ typedef struct DRIDriverContextRec {
*/
typedef struct DRIDriverRec {
/**
- * \brief Get the list of supported gl context modes.
- */
- int (*initContextModes)( const DRIDriverContext *context,
- int *numModes, const __GLcontextModes **modes );
- /**
* \brief Validate the framebuffer device mode
*/
int (*validateMode)( const DRIDriverContext *context );
diff --git a/src/glx/mini/miniglx.c b/src/glx/mini/miniglx.c
index 1a0acf832f0..6596c107b7d 100644
--- a/src/glx/mini/miniglx.c
+++ b/src/glx/mini/miniglx.c
@@ -1014,10 +1014,6 @@ __miniglx_StartServer( const char *display_name )
return NULL;
}
- /* Ask the driver for a list of supported configs:
- */
- dpy->driver->initContextModes( &dpy->driverContext, &dpy->numModes, &dpy->modes );
-
/* Perform the initialization normally done in the X server
*/
if (!dpy->driver->initFBDev( &dpy->driverContext )) {
@@ -1063,8 +1059,6 @@ CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
drm_handle_t hSAREA;
drmAddress pSAREA;
const char *BusID;
- __GLcontextModes *modes;
- __GLcontextModes *temp;
int i;
__DRIversion ddx_version;
__DRIversion dri_version;
@@ -1078,28 +1072,6 @@ CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
drm_handle_t hFB;
int junk;
-
- /* Create the linked list of context modes, and populate it with the
- * GLX visual information passed in by libGL.
- */
-
- modes = _gl_context_modes_create( dpy->numModes, sizeof(__GLcontextModes) );
- if ( modes == NULL ) {
- return NULL;
- }
-
- temp = modes;
- for ( i = 0 ; i < dpy->numModes ; i++ ) {
- __GLcontextModes * next;
- assert( temp != NULL );
- next = temp->next;
- *temp = dpy->modes[i];
- temp->next = next;
- temp->screen = scrn;
-
- temp = temp->next;
- }
-
err_msg = "XF86DRIOpenConnection";
err_extra = NULL;
@@ -1194,7 +1166,7 @@ CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
err_msg = "InitDriver";
err_extra = NULL;
- psp = dpy->createNewScreen(dpy, scrn, psc, modes,
+ psp = dpy->createNewScreen(dpy, scrn, psc, NULL,
& ddx_version,
& dri_version,
& drm_version,
@@ -1203,13 +1175,6 @@ CallCreateNewScreen(Display *dpy, int scrn, __DRIscreen *psc)
fd,
(get_ver != NULL) ? (*get_ver)() : 20040602,
(__GLcontextModes **) &dpy->driver_modes);
- if (dpy->driver_modes == NULL) {
- dpy->driver_modes = modes;
- }
- else {
- _gl_context_modes_destroy(modes);
- modes = NULL;
- }
}
done:
@@ -1230,10 +1195,6 @@ done:
(void)drmClose(fd);
}
- if ( modes != NULL ) {
- _gl_context_modes_destroy( modes );
- }
-
if ( err_extra != NULL ) {
fprintf(stderr, "libGL error: %s failed (%s)\n", err_msg,
err_extra);
@@ -1306,10 +1267,6 @@ XOpenDisplay( const char *display_name )
return NULL;
}
- /* Ask the driver for a list of supported configs:
- */
- dpy->driver->initContextModes( &dpy->driverContext, &dpy->numModes, &dpy->modes );
-
/* Perform the client-side initialization.
*
* Clearly there is a limit of one on the number of windows in
@@ -1631,6 +1588,7 @@ XFree( void *data )
XVisualInfo *
XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int *nitens_return )
{
+ const __GLcontextModes *mode;
XVisualInfo *results;
Visual *visResults;
int i, n;
@@ -1638,7 +1596,10 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int
ASSERT(vinfo_mask == VisualScreenMask);
ASSERT(vinfo_template.screen == 0);
- n = dpy->numModes;
+ n = 0;
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next )
+ n++;
+
results = (XVisualInfo *)calloc(1, n * sizeof(XVisualInfo));
if (!results) {
*nitens_return = 0;
@@ -1652,8 +1613,8 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int
return NULL;
}
- for (i = 0; i < n; i++) {
- visResults[i].mode = dpy->modes + i;
+ for ( mode = dpy->driver_modes, i = 0 ; mode != NULL ; mode = mode->next, i++ ) {
+ visResults[i].mode = mode;
visResults[i].visInfo = results + i;
visResults[i].dpy = dpy;
@@ -1669,10 +1630,10 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int
#else
results[i].class = TrueColor;
#endif
- results[i].depth = dpy->modes[i].redBits +
- dpy->modes[i].redBits +
- dpy->modes[i].redBits +
- dpy->modes[i].redBits;
+ results[i].depth = mode->redBits +
+ mode->redBits +
+ mode->redBits +
+ mode->redBits;
results[i].bits_per_rgb = dpy->driverContext.bpp;
}
*nitens_return = n;
@@ -1734,6 +1695,7 @@ XGetVisualInfo( Display *dpy, long vinfo_mask, XVisualInfo *vinfo_template, int
XVisualInfo*
glXChooseVisual( Display *dpy, int screen, int *attribList )
{
+ const __GLcontextModes *mode;
Visual *vis;
XVisualInfo *visInfo;
const int *attrib;
@@ -1834,8 +1796,7 @@ glXChooseVisual( Display *dpy, int screen, int *attribList )
(void) blueBits;
(void) alphaBits;
(void) stereoFlag;
- for (i = 0; i < dpy->numModes; i++) {
- const __GLcontextModes *mode = dpy->modes + i;
+ for ( mode = dpy->driver_modes ; mode != NULL ; mode = mode->next ) {
if (mode->rgbMode == rgbFlag &&
mode->redBits >= redBits &&
mode->greenBits >= greenBits &&
@@ -2278,6 +2239,7 @@ void (*glXGetProcAddress(const GLubyte *procname))( void )
{ "__glXCreateContextWithConfig", (void *) __glXCreateContextWithConfig },
{ "__glXGetDrawableInfo", (void *) __glXGetDrawableInfo },
{ "__glXWindowExists", (void *) __glXWindowExists },
+ { "__glXCreateContextModes", (void *) _gl_context_modes_create },
{ NULL, NULL }
};
const struct name_address *entry;
diff --git a/src/glx/mini/miniglxP.h b/src/glx/mini/miniglxP.h
index 9169f7ece17..426f4a97084 100644
--- a/src/glx/mini/miniglxP.h
+++ b/src/glx/mini/miniglxP.h
@@ -151,8 +151,6 @@ struct MiniGLXDisplayRec {
* Visuals (configs) in this screen.
*/
/*@{*/
- int numModes; /**< \brief Number of modes. */
- const __GLcontextModes *modes; /**< \brief Modes list pointer. */
const __GLcontextModes *driver_modes; /**< \brief Modes filtered by driver. */
/*@}*/
diff --git a/src/mesa/drivers/dri/i810/server/i810_dri.c b/src/mesa/drivers/dri/i810/server/i810_dri.c
index d1bd4b6a89c..2f3dfa159d2 100644
--- a/src/mesa/drivers/dri/i810/server/i810_dri.c
+++ b/src/mesa/drivers/dri/i810/server/i810_dri.c
@@ -862,40 +862,6 @@ static int I810ScreenInit( DRIDriverContext *ctx, I810Ptr info )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int i810InitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1005,7 +971,6 @@ extern void i810NotifyFocus( int );
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- i810InitContextModes,
i810ValidateMode,
i810PostValidateMode,
i810InitFBDev,
diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c
index dec0166605b..db6d2cd2dda 100644
--- a/src/mesa/drivers/dri/i915/intel_ioctl.c
+++ b/src/mesa/drivers/dri/i915/intel_ioctl.c
@@ -29,6 +29,7 @@
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
+#include <sched.h>
#include "mtypes.h"
#include "context.h"
diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.c b/src/mesa/drivers/dri/mga/server/mga_dri.c
index 896bb56ccec..958252b3e47 100644
--- a/src/mesa/drivers/dri/mga/server/mga_dri.c
+++ b/src/mesa/drivers/dri/mga/server/mga_dri.c
@@ -877,50 +877,6 @@ static int MGAScreenInit( struct DRIDriverContextRec *ctx, MGAPtr pMga )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int mgaInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1043,7 +999,6 @@ static int mgaEngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
struct DRIDriverRec __driDriver = {
- mgaInitContextModes,
mgaValidateMode,
mgaPostValidateMode,
mgaInitFBDev,
diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c
index fff2549aefb..1df8876fafd 100644
--- a/src/mesa/drivers/dri/r128/server/r128_dri.c
+++ b/src/mesa/drivers/dri/r128/server/r128_dri.c
@@ -66,49 +66,6 @@
# define DRM_PAGE_SIZE 4096
#endif
-/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int R128InitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
/* Compute log base 2 of val. */
static int R128MinBits(int val)
{
@@ -1153,7 +1110,6 @@ static int R128EngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- R128InitContextModes,
R128ValidateMode,
R128PostValidateMode,
R128InitFBDev,
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
index b7e8026c5a3..5884624e22f 100644
--- a/src/mesa/drivers/dri/radeon/server/radeon_dri.c
+++ b/src/mesa/drivers/dri/radeon/server/radeon_dri.c
@@ -1028,50 +1028,6 @@ static int get_chipfamily_from_chipset( RADEONInfoPtr info )
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int radeonInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__GLcontextModes *);
- *modes = &__glModes[0];
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -1204,7 +1160,6 @@ extern void radeonNotifyFocus( int );
* \sa DRIDriverRec.
*/
const struct DRIDriverRec __driDriver = {
- radeonInitContextModes,
radeonValidateMode,
radeonPostValidateMode,
radeonInitFBDev,
diff --git a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
index 8184f60361f..63fe875f59e 100644
--- a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
+++ b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c
@@ -327,59 +327,6 @@ static int createScreen (DRIDriverContext *ctx, TDFXDRIPtr pTDFX)
/**
- * \brief Establish the set of modes available for the display.
- *
- * \param ctx display handle.
- * \param numModes will receive the number of supported modes.
- * \param modes will point to the list of supported modes.
- *
- * \return one on success, or zero on failure.
- *
- * Allocates a single visual and fills it with information according to the
- * display bit depth. Supports only 16 and 32 bpp bit depths, aborting
- * otherwise.
- */
-const __GLcontextModes __glModes[] = {
-
- /* 32 bit, RGBA Depth=24 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 24, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_FALSE, },
-};
-static int tdfxInitContextModes( const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- int n = sizeof(__glModes)/sizeof(__glModes[0]);
- const __GLcontextModes *m = &__glModes[0];
-
- if (ctx->chipset < PCI_CHIP_VOODOO4) {
- n /= 2;
- m += n;
- }
-
- *numModes = n;
- *modes = m;
-
- return 1;
-}
-
-
-/**
* \brief Validate the fbdev mode.
*
* \param ctx display handle.
@@ -514,7 +461,6 @@ static int tdfxEngineRestore( const DRIDriverContext *ctx )
* \sa DRIDriverRec.
*/
struct DRIDriverRec __driDriver = {
- tdfxInitContextModes,
tdfxValidateMode,
tdfxPostValidateMode,
tdfxInitFBDev,
diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c
index 4718935da5b..92c97003709 100644
--- a/src/mesa/drivers/dri/unichrome/server/via_dri.c
+++ b/src/mesa/drivers/dri/unichrome/server/via_dri.c
@@ -407,39 +407,6 @@ static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia)
return GL_TRUE;
}
-const __GLcontextModes __glModes[] =
-{
- /* 32 bit, RGBA Depth=16 Stencil=8 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_TRUE,
- .redBits = 8, .greenBits = 8, .blueBits = 8, .alphaBits = 8,
- .redMask = 0xff0000, .greenMask = 0xff00, .blueMask = 0xff, .alphaMask = 0xff000000,
- .rgbBits = 32, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 8,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, },
-
-#if 0
- /* 16 bit, RGB Depth=16 */
- {.rgbMode = GL_TRUE, .colorIndexMode = GL_FALSE, .doubleBufferMode = GL_TRUE, .stereoMode = GL_FALSE,
- .haveAccumBuffer = GL_FALSE, .haveDepthBuffer = GL_TRUE, .haveStencilBuffer = GL_FALSE,
- .redBits = 5, .greenBits = 6, .blueBits = 5, .alphaBits = 0,
- .redMask = 0xf800, .greenMask = 0x07e0, .blueMask = 0x001f, .alphaMask = 0x0,
- .rgbBits = 16, .indexBits = 0,
- .accumRedBits = 0, .accumGreenBits = 0, .accumBlueBits = 0, .accumAlphaBits = 0,
- .depthBits = 16, .stencilBits = 0,
- .numAuxBuffers= 0, .level = 0, .pixmapMode = GL_TRUE, },
-#endif
-};
-
-static int viaInitContextModes(const DRIDriverContext *ctx,
- int *numModes, const __GLcontextModes **modes)
-{
- *numModes = sizeof(__glModes)/sizeof(__glModes[0]);
- *modes = &__glModes[0];
- return 1;
-}
-
static int viaValidateMode(const DRIDriverContext *ctx)
{
VIAPtr pVia = VIAPTR(ctx);
@@ -1134,7 +1101,6 @@ static int viaEngineRestore(const DRIDriverContext *ctx)
const struct DRIDriverRec __driDriver =
{
- viaInitContextModes,
viaValidateMode,
viaPostValidateMode,
viaInitFBDev,