diff options
author | Kenneth Graunke <[email protected]> | 2017-01-23 11:57:21 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-01-25 22:24:08 -0800 |
commit | 5106df85da20d57007e89262472bb1624afbdaba (patch) | |
tree | f54c40e552c5f1962fd66d9d3bc36c3b0ba0e8cf | |
parent | 022e5c7e5a5a1ff40d7f5e8d3d768345e7746678 (diff) |
i965: Fix fast depth clears for surfaces with a dimension of 16384.
I hadn't bothered to set this bit because I figured it would just
paper over us getting the rectangle wrong. But it turns out that
there is a legitimate reason to use it, so let's do so.
The alternative would be to chop up 16k clears to multiple 8k clears,
which is pointlessly painful.
Cc: "17.0" <[email protected]>
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_depth_state.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_depth_state.c b/src/mesa/drivers/dri/i965/gen8_depth_state.c index ec296698267..a7e61354fd5 100644 --- a/src/mesa/drivers/dri/i965/gen8_depth_state.c +++ b/src/mesa/drivers/dri/i965/gen8_depth_state.c @@ -477,6 +477,18 @@ gen8_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt, break; case BLORP_HIZ_OP_DEPTH_CLEAR: dw1 |= GEN8_WM_HZ_DEPTH_CLEAR; + + /* The "Clear Rectangle X Max" (and Y Max) fields are exclusive, + * rather than inclusive, and limited to 16383. This means that + * for a 16384x16384 render target, we would miss the last row + * or column of pixels along the edge. + * + * To work around this, we have to set the "Full Surface Depth + * and Stencil Clear" bit. We can do this in all cases because + * we always clear the full rectangle anyway. We'll need to + * change this if we ever add scissored clear support. + */ + dw1 |= GEN8_WM_HZ_FULL_SURFACE_DEPTH_CLEAR; break; case BLORP_HIZ_OP_NONE: unreachable("Should not get here."); |