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authorTimothy Arceri <[email protected]>2015-12-16 13:55:50 +1100
committerTimothy Arceri <[email protected]>2016-07-21 09:10:53 +1000
commit3d8c29ed328636ddeaf969fc22dc41107fa71644 (patch)
treed0f4d8e21b63041c0293025dfb3e52f2d496b48e
parentd99a040bbf2c385c0ad096ec140aa62f805a68b2 (diff)
docs: mark ARB_enhanced_layouts as DONE for i965
Reviewed-by: Edward O'Callaghan <[email protected]>
-rw-r--r--docs/GL3.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 1335397700c..ebaf4bf4218 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -193,11 +193,11 @@ GL 4.4, GLSL 4.40:
GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_clear_texture DONE (i965, nv50, nvc0)
- GL_ARB_enhanced_layouts in progress (Timothy)
+ GL_ARB_enhanced_layouts DONE (i965)
- compile-time constant expressions DONE
- explicit byte offsets for blocks DONE
- forced alignment within blocks DONE
- - specified vec4-slot component numbers in progress
+ - specified vec4-slot component numbers DONE (i965)
- specified transform/feedback layout DONE
- input/output block locations DONE
GL_ARB_multi_bind DONE (all drivers)