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authorBrian Paul <[email protected]>2014-07-03 12:01:09 -0600
committerBrian Paul <[email protected]>2014-07-09 06:43:25 -0600
commit301ffe7b26f1c8f68697626490b0e7f1c6aef65e (patch)
tree4c9b0c1d12e26cbc9c572be07e9e29e1035d1d1e
parent91affc8b329c70d9213111f42d78a148491f4720 (diff)
st/mesa: minor fix-up in st_GetSamplePosition()
If the driver doesn't implement get_sample_position(), let's return some non-garbage values.
-rw-r--r--src/mesa/state_tracker/st_cb_msaa.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_msaa.c b/src/mesa/state_tracker/st_cb_msaa.c
index bbf2b2c5c46..e9955b62b8f 100644
--- a/src/mesa/state_tracker/st_cb_msaa.c
+++ b/src/mesa/state_tracker/st_cb_msaa.c
@@ -40,7 +40,7 @@ static void
st_GetSamplePosition(struct gl_context *ctx,
struct gl_framebuffer *fb,
GLuint index,
- GLfloat *outValue)
+ GLfloat *outPos)
{
struct st_context *st = st_context(ctx);
@@ -48,7 +48,9 @@ st_GetSamplePosition(struct gl_context *ctx,
if (st->pipe->get_sample_position)
st->pipe->get_sample_position(st->pipe, (unsigned) fb->Visual.samples,
- index, outValue);
+ index, outPos);
+ else
+ outPos[0] = outPos[1] = 0.5f;
}