diff options
author | Eric Anholt <[email protected]> | 2009-10-30 12:26:54 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2009-10-30 12:41:28 -0700 |
commit | 2073006c9566b08888b4338748a843c645bd0db1 (patch) | |
tree | 3c2b66c7841c7af41eebad9dfafa7442b888add4 | |
parent | b568a2c808cc2258c354bf14f640bb1f6eaba4ba (diff) |
intel: Set the texture format in the TFP path.
This fixes a regression in piglit's tfp test as of
11caea687e3f10ae12d33e44edf84635f73047dd. Additionally, set the texture
format for the RGB textures to MESA_FORMAT_XRGB8888 and support it in the
hw paths so that hopefully sw fallbacks involving TFP get better alpha
behavior.
The radeon drivers appear to need the same fix.
Bug #24803
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_image.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 3dce1b0a879..3412e761ca9 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -6,6 +6,7 @@ #include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" +#include "main/formats.h" #include "main/image.h" #include "main/texcompress.h" #include "main/texstore.h" @@ -741,7 +742,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - int level = 0, type, format, internalFormat; + int level = 0, internalFormat; texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit]; texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target); @@ -759,8 +760,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - type = GL_BGRA; - format = GL_UNSIGNED_BYTE; if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) internalFormat = GL_RGB; else @@ -791,6 +790,10 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + texImage->TexFormat = MESA_FORMAT_XRGB8888; + else + texImage->TexFormat = MESA_FORMAT_ARGB8888; texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); |