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authorPatrice Mandin <[email protected]>2007-09-06 22:33:22 +0200
committerPatrice Mandin <[email protected]>2007-09-06 22:33:22 +0200
commit15a6bf9118937e1e705e64e36fbceafbb3ad70ed (patch)
tree1d4a37f80220433b09556b371b45cca8c241917a
parent7307ff80c9141aa9730c17f500e99d3d983840b8 (diff)
nouveau: init depth range
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index 1cfcc314865..e2f9fb869a1 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -296,6 +296,7 @@ void nouveauInitState(GLcontext *ctx)
STATE_INIT(CullFace)( ctx, ctx->Polygon.CullFaceMode );
STATE_INIT(DepthFunc)( ctx, ctx->Depth.Func );
STATE_INIT(DepthMask)( ctx, ctx->Depth.Mask );
+ STATE_INIT(DepthRange)( ctx, ctx->Viewport.Near, ctx->Viewport.Far );
STATE_INIT(Enable)( ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled );
STATE_INIT(Enable)( ctx, GL_BLEND, ctx->Color.BlendEnabled );