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authorBrian Paul <[email protected]>2011-11-07 12:28:26 -0700
committerBrian Paul <[email protected]>2011-11-07 13:25:46 -0700
commit0d05422c2001b5d0d50ea4f0d99a5cc1c301fccb (patch)
tree888fb1b4f127980c017172c18aff889b2511d020
parent245edfb0058fdb22ab31a77b18fb045be4aad178 (diff)
st/mesa: add some null pointer checking to better handle out of memory
Reviewed-by: José Fonseca <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c12
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c5
-rw-r--r--src/mesa/state_tracker/st_draw.c54
3 files changed, 61 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index aab7444e201..adac92f2c34 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -115,6 +115,11 @@ st_bufferobj_subdata(struct gl_context *ctx,
if (!data)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
/* Now that transfers are per-context, we don't have to figure out
* flushing here. Usually drivers won't need to flush in this case
* even if the buffer is currently referenced by hardware - they
@@ -146,6 +151,11 @@ st_bufferobj_get_subdata(struct gl_context *ctx,
if (!size)
return;
+ if (!st_obj->buffer) {
+ /* we probably ran out of memory during buffer allocation */
+ return;
+ }
+
pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
offset, size, data);
}
@@ -216,6 +226,8 @@ st_bufferobj_data(struct gl_context *ctx,
pipe_usage, size);
if (!st_obj->buffer) {
+ /* out of memory */
+ st_obj->Base.Size = 0;
return GL_FALSE;
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 19a87aae29c..89273e28e89 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -165,6 +165,11 @@ draw_quad(struct st_context *st,
max_slots * sizeof(st->clear.vertices));
}
+ if (!st->clear.vbuf) {
+ /* ran out of memory */
+ return;
+ }
+
/* positions */
st->clear.vertices[0][0][0] = x0;
st->clear.vertices[0][0][1] = y0;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index ff3008a5fc0..6c62c5ec70e 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -338,8 +338,9 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
* or all live in user space.
* \param vbuffer returns vertex buffer info
* \param velements returns vertex element info
+ * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory)
*/
-static void
+static GLboolean
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
const struct st_vp_variant *vpv,
@@ -434,6 +435,11 @@ setup_interleaved_attribs(struct gl_context *ctx,
/* all interleaved arrays in a VBO */
struct st_buffer_object *stobj = st_buffer_object(bufobj);
+ if (!stobj) {
+ /* probably out of memory */
+ return GL_FALSE;
+ }
+
vbuffer->buffer = NULL;
pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
vbuffer->buffer_offset = pointer_to_offset(low_addr);
@@ -455,6 +461,8 @@ setup_interleaved_attribs(struct gl_context *ctx,
st->user_attrib[0].stride = stride;
st->num_user_attribs = 1;
}
+
+ return GL_TRUE;
}
@@ -463,8 +471,9 @@ setup_interleaved_attribs(struct gl_context *ctx,
* vertex attribute.
* \param vbuffer returns vertex buffer info
* \param velements returns vertex element info
+ * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory)
*/
-static void
+static GLboolean
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
const struct st_vp_variant *vpv,
@@ -493,7 +502,11 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
* really an offset from the start of the VBO, not a pointer.
*/
struct st_buffer_object *stobj = st_buffer_object(bufobj);
- assert(stobj->buffer);
+
+ if (!stobj || !stobj->buffer) {
+ /* probably ran out of memory */
+ return GL_FALSE;
+ }
vbuffer[attr].buffer = NULL;
pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
@@ -533,6 +546,11 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
st->user_attrib[attr].element_size = element_size;
st->user_attrib[attr].stride = stride;
st->num_user_attribs = MAX2(st->num_user_attribs, attr + 1);
+
+ if (!vbuffer[attr].buffer) {
+ /* probably ran out of memory */
+ return GL_FALSE;
+ }
}
/* common-case setup */
@@ -547,6 +565,8 @@ setup_non_interleaved_attribs(struct gl_context *ctx,
array->Normalized);
assert(velements[attr].src_format);
}
+
+ return GL_TRUE;
}
@@ -775,7 +795,11 @@ translate_prim(const struct gl_context *ctx, unsigned prim)
}
-static void
+/**
+ * Setup vertex arrays and buffers prior to drawing.
+ * \return GL_TRUE for success, GL_FALSE otherwise (probably out of memory)
+ */
+static GLboolean
st_validate_varrays(struct gl_context *ctx,
const struct gl_client_array **arrays,
unsigned max_index,
@@ -806,8 +830,10 @@ st_validate_varrays(struct gl_context *ctx,
* Setup the vbuffer[] and velements[] arrays.
*/
if (is_interleaved_arrays(vp, vpv, arrays)) {
- setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements,
- max_index, num_instances);
+ if (!setup_interleaved_attribs(ctx, vp, vpv, arrays, vbuffer, velements,
+ max_index, num_instances)) {
+ return GL_FALSE;
+ }
num_vbuffers = 1;
num_velements = vpv->num_inputs;
@@ -815,9 +841,12 @@ st_validate_varrays(struct gl_context *ctx,
num_vbuffers = 0;
}
else {
- setup_non_interleaved_attribs(ctx, vp, vpv, arrays,
- vbuffer, velements, max_index,
- num_instances);
+ if (!setup_non_interleaved_attribs(ctx, vp, vpv, arrays,
+ vbuffer, velements, max_index,
+ num_instances)) {
+ return GL_FALSE;
+ }
+
num_vbuffers = vpv->num_inputs;
num_velements = vpv->num_inputs;
}
@@ -832,6 +861,8 @@ st_validate_varrays(struct gl_context *ctx,
pipe_resource_reference(&vbuffer[attr].buffer, NULL);
assert(!vbuffer[attr].buffer);
}
+
+ return GL_TRUE;
}
@@ -901,7 +932,10 @@ st_draw_vbo(struct gl_context *ctx,
st_validate_state(st);
if (new_array) {
- st_validate_varrays(ctx, arrays, max_index, num_instances);
+ if (!st_validate_varrays(ctx, arrays, max_index, num_instances)) {
+ /* probably out of memory, no-op the draw call */
+ return;
+ }
}
#if 0