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authorSamuel Pitoiset <[email protected]>2018-09-18 15:06:42 +0200
committerSamuel Pitoiset <[email protected]>2018-09-19 13:36:07 +0200
commitfebdc13a6cce3f1931402f28f521adf32b14c152 (patch)
tree40a68263a13105f5a4cd17b9f3e96122cba84931
parentfb86365148d5b8f3f06c5e42d9c8440fc1f6693f (diff)
radv: do not support blitting surfaces with depth and stencil
Fixes: dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal_nearest And all friends that try to blit a surface with different depth and stencil formats. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r--src/amd/vulkan/radv_formats.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index e1b4b5e830f..ad06c9e9964 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -645,6 +645,10 @@ radv_physical_device_get_format_properties(struct radv_physical_device *physical
if (radv_is_filter_minmax_format_supported(format))
tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT;
+ /* Don't support blitting surfaces with depth/stencil. */
+ if (vk_format_is_depth(format) && vk_format_is_stencil(format))
+ tiled &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
+
/* Don't support linear depth surfaces */
linear = 0;
}