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authorXavier Chantry <[email protected]>2010-01-23 17:27:21 +0100
committerBrian Paul <[email protected]>2010-01-24 16:45:49 -0700
commitfdfa4c85297d5d25e7256bf73e35309b358af86c (patch)
tree90028bcc0a0cfaba71f77ea6ca75a1ec1c0319ef
parente85cb98a169f83e1a1ad7f17cbbedaee0ea47fe1 (diff)
st/mesa: fix unsigned/signed breakage in scissor
commit 53174afeeb introduced a portability change that converted GLint x,y to GLuint. That breaks when x and y are negative, which seems to be allowed, and which at least one game uses : teeworlds. Rather than simply reverting the change, it seems possible to convert the 16bit unsigned to GLint so that comparisons are made between signed integers instead. This hopefully does not break anything while keeping MSVC happy. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_atom_scissor.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c
index 3fd59e1945c..fb666b8546f 100644
--- a/src/mesa/state_tracker/st_atom_scissor.c
+++ b/src/mesa/state_tracker/st_atom_scissor.c
@@ -52,14 +52,14 @@ update_scissor( struct st_context *st )
scissor.maxy = fb->Height;
if (st->ctx->Scissor.Enabled) {
- if ((GLuint)st->ctx->Scissor.X > scissor.minx)
+ if (st->ctx->Scissor.X > (GLint)scissor.minx)
scissor.minx = st->ctx->Scissor.X;
- if ((GLuint)st->ctx->Scissor.Y > scissor.miny)
+ if (st->ctx->Scissor.Y > (GLint)scissor.miny)
scissor.miny = st->ctx->Scissor.Y;
- if ((GLuint)st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx)
+ if (st->ctx->Scissor.X + st->ctx->Scissor.Width < (GLint)scissor.maxx)
scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width;
- if ((GLuint)st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy)
+ if (st->ctx->Scissor.Y + st->ctx->Scissor.Height < (GLint)scissor.maxy)
scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height;
/* check for null space */