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authorConnor Abbott <[email protected]>2020-03-23 18:54:57 +0100
committerMarge Bot <[email protected]>2020-04-09 15:56:55 +0000
commitfc850080ee304c2a62f7313c4b7ebe121c3ebb53 (patch)
treee7ec22efb9763ccd08a4bafba95f0cf745c195f9
parent274f3815a5efaf1b82f6c2d29122f7aac2fc9a19 (diff)
ir3: Rewrite UBO push analysis to support bindless
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4358>
-rw-r--r--src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c83
-rw-r--r--src/freedreno/ir3/ir3_shader.h11
-rw-r--r--src/freedreno/vulkan/tu_cmd_buffer.c72
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_gallium.c9
4 files changed, 113 insertions, 62 deletions
diff --git a/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c b/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
index 64599669f02..ee57f2db19b 100644
--- a/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
+++ b/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
@@ -41,18 +41,62 @@ get_ubo_load_range(nir_intrinsic_instr *instr)
return r;
}
+static struct ir3_ubo_range *
+get_existing_range(nir_intrinsic_instr *instr,
+ struct ir3_ubo_analysis_state *state,
+ bool create_new)
+{
+ unsigned block, base = 0;
+ bool bindless;
+ if (nir_src_is_const(instr->src[0])) {
+ block = nir_src_as_uint(instr->src[0]);
+ bindless = false;
+ } else {
+ nir_intrinsic_instr *rsrc = ir3_bindless_resource(instr->src[0]);
+ if (rsrc && nir_src_is_const(rsrc->src[0])) {
+ block = nir_src_as_uint(rsrc->src[0]);
+ base = nir_intrinsic_desc_set(rsrc);
+ bindless = true;
+ } else {
+ return NULL;
+ }
+ }
+ for (int i = 0; i < IR3_MAX_UBO_PUSH_RANGES; i++) {
+ struct ir3_ubo_range *range = &state->range[i];
+ if (range->end < range->start) {
+ /* We don't have a matching range, but there are more available.
+ */
+ if (create_new) {
+ range->block = block;
+ range->bindless_base = base;
+ range->bindless = bindless;
+ return range;
+ } else {
+ return NULL;
+ }
+ } else if (range->block == block && range->bindless_base == base &&
+ range->bindless == bindless) {
+ return range;
+ }
+ }
+
+ return NULL;
+}
+
static void
gather_ubo_ranges(nir_shader *nir, nir_intrinsic_instr *instr,
struct ir3_ubo_analysis_state *state)
{
- if (!nir_src_is_const(instr->src[0]))
+ struct ir3_ubo_range *old_r = get_existing_range(instr, state, true);
+ if (!old_r)
return;
if (!nir_src_is_const(instr->src[1])) {
- if (nir_src_as_uint(instr->src[0]) == 0) {
+ if (!old_r->bindless && old_r->block == 0) {
/* If this is an indirect on UBO 0, we'll still lower it back to
* load_uniform. Set the range to cover all of UBO 0.
*/
+ state->range[0].start = 0;
state->range[0].end = ALIGN(nir->num_uniforms * 16, 16 * 4);
}
@@ -60,18 +104,17 @@ gather_ubo_ranges(nir_shader *nir, nir_intrinsic_instr *instr,
}
const struct ir3_ubo_range r = get_ubo_load_range(instr);
- const uint32_t block = nir_src_as_uint(instr->src[0]);
/* if UBO lowering is disabled, we still want to lower block 0
* (which is normal uniforms):
*/
- if ((block > 0) && (ir3_shader_debug & IR3_DBG_NOUBOOPT))
+ if ((old_r->bindless || old_r->block != 0) && (ir3_shader_debug & IR3_DBG_NOUBOOPT))
return;
- if (r.start < state->range[block].start)
- state->range[block].start = r.start;
- if (state->range[block].end < r.end)
- state->range[block].end = r.end;
+ if (r.start < old_r->start)
+ old_r->start = r.start;
+ if (old_r->end < r.end)
+ old_r->end = r.end;
}
/* For indirect offset, it is common to see a pattern of multiple
@@ -142,12 +185,11 @@ lower_ubo_load_to_uniform(nir_intrinsic_instr *instr, nir_builder *b,
* could probably with some effort determine a block stride in number of
* registers.
*/
- if (!nir_src_is_const(instr->src[0]))
+ struct ir3_ubo_range *range = get_existing_range(instr, state, false);
+ if (!range)
return;
- const uint32_t block = nir_src_as_uint(instr->src[0]);
-
- if (block > 0) {
+ if (range->bindless || range->block > 0) {
/* We don't lower dynamic array indexing either, but we definitely should.
* We don't have a good way of determining the range of the dynamic
* access, so for now just fall back to pulling.
@@ -159,8 +201,7 @@ lower_ubo_load_to_uniform(nir_intrinsic_instr *instr, nir_builder *b,
* upload. Reject if we're now outside the range.
*/
const struct ir3_ubo_range r = get_ubo_load_range(instr);
- if (!(state->range[block].start <= r.start &&
- r.end <= state->range[block].end))
+ if (!(range->start <= r.start && r.end <= range->end))
return;
}
@@ -186,8 +227,7 @@ lower_ubo_load_to_uniform(nir_intrinsic_instr *instr, nir_builder *b,
debug_assert(!(const_offset & 0x3));
const_offset >>= 2;
- const int range_offset =
- (state->range[block].offset - state->range[block].start) / 4;
+ const int range_offset = (range->offset - range->start) / 4;
const_offset += range_offset;
nir_intrinsic_instr *uniform =
@@ -213,6 +253,9 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader)
struct ir3_ubo_analysis_state *state = &shader->ubo_state;
memset(state, 0, sizeof(*state));
+ for (int i = 0; i < IR3_MAX_UBO_PUSH_RANGES; i++) {
+ state->range[i].start = UINT32_MAX;
+ }
nir_foreach_function (function, nir) {
if (function->impl) {
@@ -236,7 +279,13 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader)
*/
const uint32_t max_upload = 16 * 1024;
uint32_t offset = shader->const_state.num_reserved_user_consts * 16;
+ state->num_enabled = ARRAY_SIZE(state->range);
for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
+ if (state->range[i].start >= state->range[i].end) {
+ state->num_enabled = i;
+ break;
+ }
+
uint32_t range_size = state->range[i].end - state->range[i].start;
debug_assert(offset <= max_upload);
@@ -247,8 +296,6 @@ ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader)
}
offset += range_size;
- if (state->range[i].start < state->range[i].end)
- state->enabled |= 1 << i;
}
state->size = offset;
diff --git a/src/freedreno/ir3/ir3_shader.h b/src/freedreno/ir3/ir3_shader.h
index f9fdaa89c4e..63bec0d25dc 100644
--- a/src/freedreno/ir3/ir3_shader.h
+++ b/src/freedreno/ir3/ir3_shader.h
@@ -70,7 +70,7 @@ enum ir3_driver_param {
#define IR3_MAX_SO_BUFFERS 4
#define IR3_MAX_SO_STREAMS 4
#define IR3_MAX_SO_OUTPUTS 64
-#define IR3_MAX_CONSTANT_BUFFERS 32
+#define IR3_MAX_UBO_PUSH_RANGES 32
/**
@@ -619,13 +619,16 @@ ir3_shader_stage(struct ir3_shader_variant *v)
}
struct ir3_ubo_range {
- uint32_t offset; /* start offset of this block in const register file */
+ uint32_t offset; /* start offset to push in the const register file */
+ uint32_t block; /* Which constant block */
uint32_t start, end; /* range of block that's actually used */
+ uint16_t bindless_base; /* For bindless, which base register is used */
+ bool bindless;
};
struct ir3_ubo_analysis_state {
- struct ir3_ubo_range range[IR3_MAX_CONSTANT_BUFFERS];
- uint32_t enabled;
+ struct ir3_ubo_range range[IR3_MAX_UBO_PUSH_RANGES];
+ uint32_t num_enabled;
uint32_t size;
uint32_t lower_count;
uint32_t cmdstream_size; /* for per-gen backend to stash required cmdstream size */
diff --git a/src/freedreno/vulkan/tu_cmd_buffer.c b/src/freedreno/vulkan/tu_cmd_buffer.c
index 0bf8f56f8bf..3de6fb42afb 100644
--- a/src/freedreno/vulkan/tu_cmd_buffer.c
+++ b/src/freedreno/vulkan/tu_cmd_buffer.c
@@ -2691,49 +2691,47 @@ tu6_emit_user_consts(struct tu_cs *cs, const struct tu_pipeline *pipeline,
tu_cs_emit(cs, push_constants[i + offset * 4]);
}
- for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
- if (state->range[i].start < state->range[i].end) {
- uint32_t size = state->range[i].end - state->range[i].start;
- uint32_t offset = state->range[i].start;
+ for (uint32_t i = 0; i < state->num_enabled; i++) {
+ uint32_t size = state->range[i].end - state->range[i].start;
+ uint32_t offset = state->range[i].start;
- /* and even if the start of the const buffer is before
- * first_immediate, the end may not be:
- */
- size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
+ /* and even if the start of the const buffer is before
+ * first_immediate, the end may not be:
+ */
+ size = MIN2(size, (16 * link->constlen) - state->range[i].offset);
- if (size == 0)
- continue;
+ if (size == 0)
+ continue;
- /* things should be aligned to vec4: */
- debug_assert((state->range[i].offset % 16) == 0);
- debug_assert((size % 16) == 0);
- debug_assert((offset % 16) == 0);
+ /* things should be aligned to vec4: */
+ debug_assert((state->range[i].offset % 16) == 0);
+ debug_assert((size % 16) == 0);
+ debug_assert((offset % 16) == 0);
- /* Look through the UBO map to find our UBO index, and get the VA for
- * that UBO.
- */
- uint64_t va = 0;
- uint32_t ubo_idx = i - 1;
- uint32_t ubo_map_base = 0;
- for (int j = 0; j < link->ubo_map.num; j++) {
- if (ubo_idx >= ubo_map_base &&
- ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
- va = buffer_ptr(descriptors_state, &link->ubo_map, j,
- ubo_idx - ubo_map_base);
- break;
- }
- ubo_map_base += link->ubo_map.array_size[j];
+ /* Look through the UBO map to find our UBO index, and get the VA for
+ * that UBO.
+ */
+ uint64_t va = 0;
+ uint32_t ubo_idx = state->range[i].block - 1;
+ uint32_t ubo_map_base = 0;
+ for (int j = 0; j < link->ubo_map.num; j++) {
+ if (ubo_idx >= ubo_map_base &&
+ ubo_idx < ubo_map_base + link->ubo_map.array_size[j]) {
+ va = buffer_ptr(descriptors_state, &link->ubo_map, j,
+ ubo_idx - ubo_map_base);
+ break;
}
- assert(va);
-
- tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
- tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
- CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
- CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
- CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
- CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
- tu_cs_emit_qw(cs, va + offset);
+ ubo_map_base += link->ubo_map.array_size[j];
}
+ assert(va);
+
+ tu_cs_emit_pkt7(cs, tu6_stage2opcode(type), 3);
+ tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(state->range[i].offset / 16) |
+ CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
+ CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
+ CP_LOAD_STATE6_0_STATE_BLOCK(tu6_stage2shadersb(type)) |
+ CP_LOAD_STATE6_0_NUM_UNIT(size / 16));
+ tu_cs_emit_qw(cs, va + offset);
}
}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
index 56972a81b9d..8fff7da0c5e 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
@@ -259,9 +259,12 @@ ir3_emit_user_consts(struct fd_screen *screen, const struct ir3_shader_variant *
struct ir3_ubo_analysis_state *state;
state = &v->shader->ubo_state;
- uint32_t i;
- foreach_bit(i, state->enabled & constbuf->enabled_mask) {
- struct pipe_constant_buffer *cb = &constbuf->cb[i];
+ for (unsigned i = 0; i < state->num_enabled; i++) {
+ assert(!state->range[i].bindless);
+ unsigned ubo = state->range[i].block;
+ if (!(constbuf->enabled_mask & (1 << ubo)))
+ continue;
+ struct pipe_constant_buffer *cb = &constbuf->cb[ubo];
uint32_t size = state->range[i].end - state->range[i].start;
uint32_t offset = cb->buffer_offset + state->range[i].start;