diff options
author | Jordan Justen <[email protected]> | 2015-08-20 15:56:53 -0700 |
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committer | Jordan Justen <[email protected]> | 2015-09-29 08:23:47 -0700 |
commit | f6ae91406966c0fdcfcd628539e34964ae0ab1a6 (patch) | |
tree | e262431611224b36a37c8f1a9948049213a3fd90 | |
parent | 63d7b33f516815ce3f9b3bb1b26a39f1545a4446 (diff) |
glsl/cs: Add gl_NumWorkGroups as a system value
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r-- | src/glsl/builtin_variables.cpp | 2 | ||||
-rw-r--r-- | src/glsl/shader_enums.h | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index 0722051c08e..a6ad1050552 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -1058,9 +1058,9 @@ builtin_variable_generator::generate_cs_special_vars() add_system_value(SYSTEM_VALUE_LOCAL_INVOCATION_ID, uvec3_t, "gl_LocalInvocationID"); add_system_value(SYSTEM_VALUE_WORK_GROUP_ID, uvec3_t, "gl_WorkGroupID"); + add_system_value(SYSTEM_VALUE_NUM_WORK_GROUPS, uvec3_t, "gl_NumWorkGroups"); add_variable("gl_GlobalInvocationID", uvec3_t, ir_var_auto, 0); add_variable("gl_LocalInvocationIndex", uint_t, ir_var_auto, 0); - /* TODO: finish this. */ } diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h index 39780076e74..99acc640496 100644 --- a/src/glsl/shader_enums.h +++ b/src/glsl/shader_enums.h @@ -410,6 +410,7 @@ typedef enum /*@{*/ SYSTEM_VALUE_LOCAL_INVOCATION_ID, SYSTEM_VALUE_WORK_GROUP_ID, + SYSTEM_VALUE_NUM_WORK_GROUPS, /*@}*/ /** |