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author | michal <michal@michal-laptop.(none)> | 2007-10-27 14:40:22 +0100 |
---|---|---|
committer | michal <michal@michal-laptop.(none)> | 2007-10-27 19:04:19 +0100 |
commit | f27dcb51f70d6a2efab39770ddeff3d5603deaaa (patch) | |
tree | aec69863b9e39a8c99a98fbb30957985a6af97f6 | |
parent | e9ce69b1c9cb6a84e4c0403cf3090653e125c91d (diff) |
Respect use_sse flag.
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader.c | 27 |
1 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index a2e64b1e4c2..263b5a7d9e1 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -101,7 +101,7 @@ run_vertex_program(struct draw_context *draw, /* run shader */ #if defined(__i386__) || defined(__386__) - { + if (draw->use_sse) { /* SSE */ codegen_function func = (codegen_function) x86_get_func( &draw->vertex_shader->sse2_program ); func( @@ -110,9 +110,12 @@ run_vertex_program(struct draw_context *draw, machine->Consts, machine->Temps ); } + else #else - /* interpreter */ - tgsi_exec_machine_run( machine ); + { + /* interpreter */ + tgsi_exec_machine_run( machine ); + } #endif /* store machine results */ @@ -217,16 +220,17 @@ void * draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) { - struct draw_vertex_shader *vs = calloc(1, sizeof(struct draw_vertex_shader)); + struct draw_vertex_shader *vs; + vs = calloc( 1, sizeof( struct draw_vertex_shader ) ); vs->state = shader; + #if defined(__i386__) || defined(__386__) if (draw->use_sse) { /* cast-away const */ struct pipe_shader_state *sh = (struct pipe_shader_state *) shader; x86_init_func( &vs->sse2_program ); - tgsi_emit_sse2( sh->tokens, &vs->sse2_program ); } #endif @@ -250,15 +254,14 @@ void draw_bind_vertex_shader(struct draw_context *draw, void draw_delete_vertex_shader(struct draw_context *draw, void *vcso) { - struct draw_vertex_shader *vs = (struct draw_vertex_shader*)(vcso); + struct draw_vertex_shader *vs; + + vs = (struct draw_vertex_shader *) vcso; #if defined(__i386__) || defined(__386__) - x86_release_func((struct x86_function *) &vs->sse2_program); + x86_release_func( (struct x86_function *) &vs->sse2_program ); #endif - free((void *) vs->state); - free(vcso); + free( vs->state ); + free( vs ); } - - - |