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authorBrian Paul <[email protected]>2017-11-01 06:17:03 -0600
committerBrian Paul <[email protected]>2017-11-01 11:06:02 -0600
commiteedecb4ecae36c5b01968fe668b894f573fbee10 (patch)
treef21a72e9fbee615504fea15bfe4ee93aa49a766a
parent5d4ffb997059fc22bd0463e648831322f939ade6 (diff)
gallium: increase pipe_sampler_view::target bitfield size for MSVC
MSVC treats enums as being signed. The 4-bit target field isn't large enough to correctly store the value 8 (for PIPE_TEXTURE_CUBE_ARRAY). The bitfield value 0x8 was being interpreted as -8 so matching the target with PIPE_TEXTURE_CUBE_ARRAY in switch statements, etc. was failing. To keep the structure size the same, we reduce the format field from 16 bits to 15. There don't appear to be any other enum bitfields which need to be adjusted. This fixes a number of Piglit cube map array tests. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
-rw-r--r--src/gallium/include/pipe/p_state.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 10bf678652d..90dc5616f50 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -34,6 +34,10 @@
* Basic notes:
* 1. Want compact representations, so we use bitfields.
* 2. Put bitfields before other (GLfloat) fields.
+ * 3. enum bitfields need to be at least one bit extra in size so the most
+ * significant bit is zero. MSVC treats enums as signed so if the high
+ * bit is set, the value will be interpreted as a negative number.
+ * That causes trouble in various places.
*/
@@ -436,8 +440,8 @@ struct pipe_surface
struct pipe_sampler_view
{
struct pipe_reference reference;
- enum pipe_format format:16; /**< typed PIPE_FORMAT_x */
- enum pipe_texture_target target:4; /**< PIPE_TEXTURE_x */
+ enum pipe_format format:15; /**< typed PIPE_FORMAT_x */
+ enum pipe_texture_target target:5; /**< PIPE_TEXTURE_x */
unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */
unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */
unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */