diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-08-15 16:41:53 -0700 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-08-19 08:32:17 -0700 |
commit | edc8e41566ed7c4e9f8931db57328cea7a7104b3 (patch) | |
tree | 5754b9891d7b81d4347cc2f89ac329c80c7b3814 | |
parent | 2bcb3d922600b86818dc03110538460a92fbab6f (diff) |
pan/midgard: Use type-appropriate swizzle for texture coordinate
The texture coordinate for a 2D texture could be a vec2 or a vec3,
depending if it's an array texture or not. If it's vec2 (non-array
texture), we should not reference the z component; otherwise, liveness
analysis will get very confused when z is never written.
v2: Fix typo (Ilia).
Signed-off-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r-- | src/panfrost/midgard/midgard_compile.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/panfrost/midgard/midgard_compile.c b/src/panfrost/midgard/midgard_compile.c index 67c5c848214..2b454a92260 100644 --- a/src/panfrost/midgard/midgard_compile.c +++ b/src/panfrost/midgard/midgard_compile.c @@ -1753,6 +1753,7 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr, for (unsigned i = 0; i < instr->num_srcs; ++i) { int index = nir_src_index(ctx, &instr->src[i].src); midgard_vector_alu_src alu_src = blank_alu_src; + unsigned nr_components = nir_src_num_components(instr->src[i].src); switch (instr->src[i].src_type) { case nir_tex_src_coord: { @@ -1804,7 +1805,12 @@ emit_texop_native(compiler_context *ctx, nir_tex_instr *instr, if (instr->sampler_dim == GLSL_SAMPLER_DIM_2D) { /* Array component in w but NIR wants it in z */ - ins.texture.in_reg_swizzle = SWIZZLE_XYZZ; + if (nr_components == 3) + ins.texture.in_reg_swizzle = SWIZZLE_XYZZ; + else if (nr_components == 2) + ins.texture.in_reg_swizzle = SWIZZLE_XYXX; + else + unreachable("Invalid texture 2D components"); } break; |