diff options
author | Michel Dänzer <[email protected]> | 2016-09-06 11:34:49 +0900 |
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committer | Michel Dänzer <[email protected]> | 2016-09-06 13:04:48 +0900 |
commit | dc3bb5db8c81e7f08ae12ea5d3ee999e2afcbfd1 (patch) | |
tree | 8ebb99719a30f4ef718e8e3b4c4b210e7ee1ef70 | |
parent | d0cd504046aa1fde53be0fe6d9f62f32feec4554 (diff) |
loader/dri3: Always use at least two back buffers
This can make a significant difference for performance with some extreme
test cases such as vblank_mode=0 glxgears.
Fixes: 1e3218bc5ba2 ("loader/dri3: Overhaul dri3_update_num_back")
Cc: "12.0 11.2" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97549
Reviewed-by: Jason Ekstrand <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
-rw-r--r-- | src/loader/loader_dri3_helper.c | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c index 86ae5aecd5f..3ce03524dac 100644 --- a/src/loader/loader_dri3_helper.c +++ b/src/loader/loader_dri3_helper.c @@ -70,10 +70,8 @@ dri3_update_num_back(struct loader_dri3_drawable *draw) { if (draw->flipping) draw->num_back = 3; - else if (draw->vtable->get_swap_interval(draw) != 0) - draw->num_back = 2; else - draw->num_back = 1; + draw->num_back = 2; } void |