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authorDave Airlie <[email protected]>2017-10-19 04:52:29 +0100
committerDave Airlie <[email protected]>2017-10-19 23:56:48 +0100
commitc8eb3558cc246ecd053ff50191f94f1535013688 (patch)
treee8a0f3e1e4a01628928262536f08aa7908e28830
parenta447f9fe7b7902db6f91bd4b24adb4ddfad4b10b (diff)
radv: fix CLEAR_STATE packet length.
Looking at shader traces I noticed some registers were missing, one of them was being eaten by the wrong clear state length. Fixes: 4f42ea4dc (radv: use CLEAR_STATE for initializing some registers) Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/amd/vulkan/si_cmd_buffer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/si_cmd_buffer.c b/src/amd/vulkan/si_cmd_buffer.c
index 1e8b43d4fa8..690f30b6abc 100644
--- a/src/amd/vulkan/si_cmd_buffer.c
+++ b/src/amd/vulkan/si_cmd_buffer.c
@@ -341,7 +341,7 @@ si_emit_config(struct radv_physical_device *physical_device,
radeon_emit(cs, CONTEXT_CONTROL_SHADOW_ENABLE(1));
if (physical_device->has_clear_state) {
- radeon_emit(cs, PKT3(PKT3_CLEAR_STATE, 1, 0));
+ radeon_emit(cs, PKT3(PKT3_CLEAR_STATE, 0, 0));
radeon_emit(cs, 0);
}