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authorChris Forbes <[email protected]>2013-12-08 20:01:24 +1300
committerChris Forbes <[email protected]>2013-12-14 16:24:21 +1300
commitc1e1dd22980c083b4eb341a4a7fd22eb0c269a53 (patch)
treef2843610ae9fdb4cb74f2f3d4669e2c537c834d2
parent7d913903597779b896d70358a45be9d12bd0a0df (diff)
mesa: add SYSTEM_VALUE_SAMPLE_MASK_IN
Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 937625461c6..f7e13910fb5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -280,6 +280,7 @@ typedef enum
*/
#define SYSTEM_BIT_SAMPLE_ID BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_ID)
#define SYSTEM_BIT_SAMPLE_POS BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_POS)
+#define SYSTEM_BIT_SAMPLE_MASK_IN BITFIELD64_BIT(SYSTEM_VALUE_SAMPLE_MASK_IN)
/**
* Determine if the given gl_varying_slot appears in the fragment shader.
@@ -1973,12 +1974,13 @@ typedef enum
*/
typedef enum
{
- SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
- SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */
- SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
- SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */
- SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */
- SYSTEM_VALUE_MAX /**< Number of values */
+ SYSTEM_VALUE_FRONT_FACE, /**< Fragment shader only (not done yet) */
+ SYSTEM_VALUE_VERTEX_ID, /**< Vertex shader only */
+ SYSTEM_VALUE_INSTANCE_ID, /**< Vertex shader only */
+ SYSTEM_VALUE_SAMPLE_ID, /**< Fragment shader only */
+ SYSTEM_VALUE_SAMPLE_POS, /**< Fragment shader only */
+ SYSTEM_VALUE_SAMPLE_MASK_IN, /**< Fragment shader only */
+ SYSTEM_VALUE_MAX /**< Number of values */
} gl_system_value;