diff options
author | Eric Anholt <[email protected]> | 2016-08-04 23:06:36 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2016-08-22 11:52:26 -0700 |
commit | bdb54cdc163e8fe395b2965b8254f0f7d1c42a51 (patch) | |
tree | 3726c9f317c08a30961e2cb81bb496f0848f82d0 | |
parent | 3c1ea6e65122197b9ef67e16ca8f5758ac9d6800 (diff) |
vc4: Add VARYING_SLOT_PNTC support.
We end up with this when doing GLSL-to-NIR.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index 24206980369..8b508310e75 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -1427,10 +1427,11 @@ ntq_setup_inputs(struct vc4_compile *c) if (c->stage == QSTAGE_FRAG) { if (var->data.location == VARYING_SLOT_POS) { emit_fragcoord_input(c, loc); - } else if (var->data.location >= VARYING_SLOT_VAR0 && - (c->fs_key->point_sprite_mask & - (1 << (var->data.location - - VARYING_SLOT_VAR0)))) { + } else if (var->data.location == VARYING_SLOT_PNTC || + (var->data.location >= VARYING_SLOT_VAR0 && + (c->fs_key->point_sprite_mask & + (1 << (var->data.location - + VARYING_SLOT_VAR0))))) { c->inputs[loc * 4 + 0] = c->point_x; c->inputs[loc * 4 + 1] = c->point_y; } else { |