diff options
author | Juha-Pekka Heikkila <[email protected]> | 2013-12-02 02:39:00 -0700 |
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committer | Brian Paul <[email protected]> | 2013-12-03 14:35:41 -0700 |
commit | b8875cb7c822ad366625a532dd9209d1647771af (patch) | |
tree | d02fbe7ef8f285b3035545ca2a5def5fe6a7ce10 | |
parent | 998018d7be1380f055fb577b0782004657cc9509 (diff) |
glx: Check malloc return value before accessing memory in glx/clientattrib.c
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/glx/clientattrib.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/glx/clientattrib.c b/src/glx/clientattrib.c index 1b306eab120..37f14c541a5 100644 --- a/src/glx/clientattrib.c +++ b/src/glx/clientattrib.c @@ -76,6 +76,10 @@ __indirect_glPushClientAttrib(GLuint mask) if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) { if (!(sp = *spp)) { sp = malloc(sizeof(__GLXattribute)); + if (sp == NULL) { + __glXSetError(gc, GL_OUT_OF_MEMORY); + return; + } *spp = sp; } sp->mask = mask; |