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authorNicolai Hähnle <[email protected]>2019-05-04 12:11:08 +0200
committerMarek Olšák <[email protected]>2019-06-12 20:28:23 -0400
commitb519ddc35cf9098ad1541457a3d1c34a8ec99961 (patch)
tree7a714cdf3dd3e91efa0160d38c107b6a64937754
parentf8315ae04b304bbdb47680654238edd107c5a129 (diff)
radeonsi/gfx9: declare LDS ESGS ring as an explicit symbol on LLVM >= 9
This will make it easier to use LDS for other purposes in geometry shaders in the future. The lifetime of the esgs_ring variable is as follows: - declared as [0 x i32] while compiling shader parts or monolithic shaders - just before uploading, gfx9_get_gs_info computes (among other things) the final ESGS ring size (this depends on both the ES and the GS shader) - during upload, the "esgs_ring" symbol is given to ac_rtld as a shared LDS symbol, which will lead to correctly laying out the LDS including other LDS objects that may be defined in the future - si_shader_gs uses shader->config.lds_size as the LDS size This change depends on the LLVM changes for emitting LDS symbols into the ELF file. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c82
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h19
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c29
3 files changed, 94 insertions, 36 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index ab97cd87273..85c2acc2195 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1543,9 +1543,22 @@ LLVMValueRef si_llvm_load_input_gs(struct ac_shader_abi *abi,
return NULL;
}
+ unsigned offset = param * 4 + swizzle;
vtx_offset = LLVMBuildAdd(ctx->ac.builder, vtx_offset,
- LLVMConstInt(ctx->i32, param * 4, 0), "");
- return lds_load(bld_base, type, swizzle, vtx_offset);
+ LLVMConstInt(ctx->i32, offset, false), "");
+
+ LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->esgs_ring, vtx_offset);
+ LLVMValueRef value = LLVMBuildLoad(ctx->ac.builder, ptr, "");
+ if (llvm_type_is_64bit(ctx, type)) {
+ ptr = LLVMBuildGEP(ctx->ac.builder, ptr,
+ &ctx->ac.i32_1, 1, "");
+ LLVMValueRef values[2] = {
+ value,
+ LLVMBuildLoad(ctx->ac.builder, ptr, "")
+ };
+ value = ac_build_gather_values(&ctx->ac, values, 2);
+ }
+ return LLVMBuildBitCast(ctx->ac.builder, value, type, "");
}
/* GFX6: input load from the ESGS ring in memory. */
@@ -3513,7 +3526,9 @@ static void si_llvm_emit_es_epilogue(struct ac_shader_abi *abi,
/* GFX9 has the ESGS ring in LDS. */
if (ctx->screen->info.chip_class >= GFX9) {
- lds_store(ctx, param * 4 + chan, lds_base, out_val);
+ LLVMValueRef idx = LLVMConstInt(ctx->i32, param * 4 + chan, false);
+ idx = LLVMBuildAdd(ctx->ac.builder, lds_base, idx, "");
+ ac_build_indexed_store(&ctx->ac, ctx->esgs_ring, idx, out_val);
continue;
}
@@ -4911,10 +4926,7 @@ static void create_function(struct si_shader_context *ctx)
assert(shader->info.num_input_vgprs >= num_prolog_vgprs);
shader->info.num_input_vgprs -= num_prolog_vgprs;
- if (shader->key.as_ls ||
- ctx->type == PIPE_SHADER_TESS_CTRL ||
- /* GFX9 has the ESGS ring buffer in LDS. */
- type == SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY)
+ if (shader->key.as_ls || ctx->type == PIPE_SHADER_TESS_CTRL)
ac_declare_lds_as_pointer(&ctx->ac);
}
@@ -4929,15 +4941,33 @@ static void preload_ring_buffers(struct si_shader_context *ctx)
LLVMValueRef buf_ptr = LLVMGetParam(ctx->main_fn,
ctx->param_rw_buffers);
- if (ctx->screen->info.chip_class <= GFX8 &&
- (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY)) {
- unsigned ring =
- ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS
- : SI_ES_RING_ESGS;
- LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
+ if (ctx->shader->key.as_es || ctx->type == PIPE_SHADER_GEOMETRY) {
+ if (ctx->screen->info.chip_class <= GFX8) {
+ unsigned ring =
+ ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS
+ : SI_ES_RING_ESGS;
+ LLVMValueRef offset = LLVMConstInt(ctx->i32, ring, 0);
- ctx->esgs_ring =
- ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
+ ctx->esgs_ring =
+ ac_build_load_to_sgpr(&ctx->ac, buf_ptr, offset);
+ } else {
+ if (USE_LDS_SYMBOLS && HAVE_LLVM >= 0x0900) {
+ /* Declare the ESGS ring as an explicit LDS symbol.
+ * For monolithic shaders, we declare the ring only once.
+ *
+ * We declare it with 64KB alignment as a hint that the
+ * pointer value will always be 0.
+ */
+ ctx->esgs_ring = LLVMAddGlobalInAddressSpace(
+ ctx->ac.module, LLVMArrayType(ctx->i32, 0),
+ "esgs_ring",
+ AC_ADDR_SPACE_LDS);
+ LLVMSetAlignment(ctx->esgs_ring, 64 * 1024);
+ } else {
+ ac_declare_lds_as_pointer(&ctx->ac);
+ ctx->esgs_ring = ctx->ac.lds;
+ }
+ }
}
if (ctx->shader->is_gs_copy_shader) {
@@ -5055,6 +5085,7 @@ static bool si_shader_binary_open(struct si_screen *screen,
struct si_shader *shader,
struct ac_rtld_binary *rtld)
{
+ const struct si_shader_selector *sel = shader->selector;
const char *part_elfs[5];
size_t part_sizes[5];
unsigned num_parts = 0;
@@ -5074,11 +5105,27 @@ static bool si_shader_binary_open(struct si_screen *screen,
#undef add_part
+ struct ac_rtld_symbol lds_symbols[1];
+ unsigned num_lds_symbols = 0;
+
+ if (sel && screen->info.chip_class >= GFX9 &&
+ sel->type == PIPE_SHADER_GEOMETRY && !shader->is_gs_copy_shader) {
+ /* We add this symbol even on LLVM <= 8 to ensure that
+ * shader->config.lds_size is set correctly below.
+ */
+ struct ac_rtld_symbol *sym = &lds_symbols[num_lds_symbols++];
+ sym->name = "esgs_ring";
+ sym->size = shader->gs_info.esgs_ring_size;
+ sym->align = 64 * 1024;
+ }
+
bool ok = ac_rtld_open(rtld, (struct ac_rtld_open_info){
.info = &screen->info,
.num_parts = num_parts,
.elf_ptrs = part_elfs,
- .elf_sizes = part_sizes });
+ .elf_sizes = part_sizes,
+ .num_shared_lds_symbols = num_lds_symbols,
+ .shared_lds_symbols = lds_symbols });
if (rtld->lds_size > 0) {
unsigned alloc_granularity = screen->info.chip_class >= GFX7 ? 512 : 256;
@@ -8013,6 +8060,9 @@ bool si_shader_create(struct si_screen *sscreen, struct ac_llvm_compiler *compil
si_calculate_max_simd_waves(shader);
}
+ if (sscreen->info.chip_class >= GFX9 && sel->type == PIPE_SHADER_GEOMETRY)
+ gfx9_get_gs_info(shader->previous_stage_sel, sel, &shader->gs_info);
+
si_fix_resource_usage(sscreen, shader);
si_shader_dump(sscreen, shader, debug, sel->info.processor,
stderr, true);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index beda82beb05..f9a754d7f0b 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -143,6 +143,10 @@
#include <stdio.h>
+// Use LDS symbols when supported by LLVM. Can be disabled for testing the old
+// path on newer LLVM for now. Should be removed in the long term.
+#define USE_LDS_SYMBOLS (true)
+
struct nir_shader;
struct si_shader;
struct si_context;
@@ -595,6 +599,14 @@ struct si_shader_binary {
char *llvm_ir_string;
};
+struct gfx9_gs_info {
+ unsigned es_verts_per_subgroup;
+ unsigned gs_prims_per_subgroup;
+ unsigned gs_inst_prims_in_subgroup;
+ unsigned max_prims_per_subgroup;
+ unsigned esgs_ring_size; /* in bytes */
+};
+
struct si_shader {
struct si_compiler_ctx_state compiler_ctx_state;
@@ -629,6 +641,8 @@ struct si_shader {
char *shader_log;
size_t shader_log_size;
+ struct gfx9_gs_info gs_info;
+
/* For save precompute context registers values. */
union {
struct {
@@ -718,6 +732,11 @@ void si_nir_scan_tess_ctrl(const struct nir_shader *nir,
void si_lower_nir(struct si_shader_selector *sel);
void si_nir_opts(struct nir_shader *nir);
+/* si_state_shaders.c */
+void gfx9_get_gs_info(struct si_shader_selector *es,
+ struct si_shader_selector *gs,
+ struct gfx9_gs_info *out);
+
/* Inline helpers. */
/* Return the pointer to the main shader part's pointer. */
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index e90884c898a..fab2e255742 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -646,17 +646,9 @@ static unsigned si_conv_prim_to_gs_out(unsigned mode)
return prim_conv[mode];
}
-struct gfx9_gs_info {
- unsigned es_verts_per_subgroup;
- unsigned gs_prims_per_subgroup;
- unsigned gs_inst_prims_in_subgroup;
- unsigned max_prims_per_subgroup;
- unsigned lds_size;
-};
-
-static void gfx9_get_gs_info(struct si_shader_selector *es,
- struct si_shader_selector *gs,
- struct gfx9_gs_info *out)
+void gfx9_get_gs_info(struct si_shader_selector *es,
+ struct si_shader_selector *gs,
+ struct gfx9_gs_info *out)
{
unsigned gs_num_invocations = MAX2(gs->gs_num_invocations, 1);
unsigned input_prim = gs->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM];
@@ -747,7 +739,7 @@ static void gfx9_get_gs_info(struct si_shader_selector *es,
out->gs_inst_prims_in_subgroup = gs_prims * gs_num_invocations;
out->max_prims_per_subgroup = out->gs_inst_prims_in_subgroup *
gs->gs_max_out_vertices;
- out->lds_size = align(esgs_lds_size, 128) / 128;
+ out->esgs_ring_size = 4 * esgs_lds_size;
assert(out->max_prims_per_subgroup <= max_out_prims);
}
@@ -876,7 +868,6 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
unsigned input_prim = sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM];
unsigned es_type = shader->key.part.gs.es->type;
unsigned es_vgpr_comp_cnt, gs_vgpr_comp_cnt;
- struct gfx9_gs_info gs_info;
if (es_type == PIPE_SHADER_VERTEX)
/* VGPR0-3: (VertexID, InstanceID / StepRate0, ...) */
@@ -904,8 +895,6 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
else
num_user_sgprs = GFX9_TESGS_NUM_USER_SGPR;
- gfx9_get_gs_info(shader->key.part.gs.es, sel, &gs_info);
-
si_pm4_set_reg(pm4, R_00B210_SPI_SHADER_PGM_LO_ES, va >> 8);
si_pm4_set_reg(pm4, R_00B214_SPI_SHADER_PGM_HI_ES, S_00B214_MEM_BASE(va >> 40));
@@ -920,15 +909,15 @@ static void si_shader_gs(struct si_screen *sscreen, struct si_shader *shader)
S_00B22C_USER_SGPR_MSB(num_user_sgprs >> 5) |
S_00B22C_ES_VGPR_COMP_CNT(es_vgpr_comp_cnt) |
S_00B22C_OC_LDS_EN(es_type == PIPE_SHADER_TESS_EVAL) |
- S_00B22C_LDS_SIZE(gs_info.lds_size) |
+ S_00B22C_LDS_SIZE(shader->config.lds_size) |
S_00B22C_SCRATCH_EN(shader->config.scratch_bytes_per_wave > 0));
shader->ctx_reg.gs.vgt_gs_onchip_cntl =
- S_028A44_ES_VERTS_PER_SUBGRP(gs_info.es_verts_per_subgroup) |
- S_028A44_GS_PRIMS_PER_SUBGRP(gs_info.gs_prims_per_subgroup) |
- S_028A44_GS_INST_PRIMS_IN_SUBGRP(gs_info.gs_inst_prims_in_subgroup);
+ S_028A44_ES_VERTS_PER_SUBGRP(shader->gs_info.es_verts_per_subgroup) |
+ S_028A44_GS_PRIMS_PER_SUBGRP(shader->gs_info.gs_prims_per_subgroup) |
+ S_028A44_GS_INST_PRIMS_IN_SUBGRP(shader->gs_info.gs_inst_prims_in_subgroup);
shader->ctx_reg.gs.vgt_gs_max_prims_per_subgroup =
- S_028A94_MAX_PRIMS_PER_SUBGROUP(gs_info.max_prims_per_subgroup);
+ S_028A94_MAX_PRIMS_PER_SUBGROUP(shader->gs_info.max_prims_per_subgroup);
shader->ctx_reg.gs.vgt_esgs_ring_itemsize =
shader->key.part.gs.es->esgs_itemsize / 4;