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authorDanylo Piliaiev <[email protected]>2019-07-25 13:09:08 +0300
committerKenneth Graunke <[email protected]>2019-08-06 20:25:35 +0000
commitb4c54894bba085966c52cb515bd72927e4ec4939 (patch)
treefe1e54345468e38be6bf73778fb0de3b163f1da3
parentb783f9f77ee8787da41d7a675d128de4a8e49857 (diff)
iris: Handle vertex shader with window space position
Iris advertises support for PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION so let's actually implement it. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110657 Signed-off-by: Danylo Piliaiev <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/gallium/drivers/iris/iris_context.h2
-rw-r--r--src/gallium/drivers/iris/iris_program.c14
-rw-r--r--src/gallium/drivers/iris/iris_state.c33
3 files changed, 44 insertions, 5 deletions
diff --git a/src/gallium/drivers/iris/iris_context.h b/src/gallium/drivers/iris/iris_context.h
index 8a098f50b20..f25c91fb317 100644
--- a/src/gallium/drivers/iris/iris_context.h
+++ b/src/gallium/drivers/iris/iris_context.h
@@ -631,6 +631,8 @@ struct iris_context {
bool prim_is_points_or_lines;
uint8_t vertices_per_patch;
+ bool window_space_position;
+
/** The last compute grid size */
uint32_t last_grid[3];
/** Reference to the BO containing the compute grid size */
diff --git a/src/gallium/drivers/iris/iris_program.c b/src/gallium/drivers/iris/iris_program.c
index d5986f4809c..48b9f4397c9 100644
--- a/src/gallium/drivers/iris/iris_program.c
+++ b/src/gallium/drivers/iris/iris_program.c
@@ -2232,6 +2232,20 @@ bind_shader_state(struct iris_context *ice,
static void
iris_bind_vs_state(struct pipe_context *ctx, void *state)
{
+ struct iris_context *ice = (struct iris_context *)ctx;
+ struct iris_uncompiled_shader *new_ish = state;
+
+ if (new_ish &&
+ ice->state.window_space_position !=
+ new_ish->nir->info.vs.window_space_position) {
+ ice->state.window_space_position =
+ new_ish->nir->info.vs.window_space_position;
+
+ ice->state.dirty |= IRIS_DIRTY_CLIP |
+ IRIS_DIRTY_RASTER |
+ IRIS_DIRTY_CC_VIEWPORT;
+ }
+
bind_shader_state((void *) ctx, state, MESA_SHADER_VERTEX);
}
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c
index 13522e5d0c4..7932df23e3d 100644
--- a/src/gallium/drivers/iris/iris_state.c
+++ b/src/gallium/drivers/iris/iris_state.c
@@ -1204,7 +1204,6 @@ iris_create_rasterizer_state(struct pipe_context *ctx,
iris_pack_command(GENX(3DSTATE_SF), cso->sf, sf) {
sf.StatisticsEnable = true;
- sf.ViewportTransformEnable = true;
sf.AALineDistanceMode = AALINEDISTANCE_TRUE;
sf.LineEndCapAntialiasingRegionWidth =
state->line_smooth ? _10pixels : _05pixels;
@@ -4335,6 +4334,18 @@ iris_update_surface_base_address(struct iris_batch *batch,
batch->last_surface_base_address = binder->bo->gtt_offset;
}
+static inline void
+iris_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz,
+ bool window_space_position, float *zmin, float *zmax)
+{
+ if (window_space_position) {
+ *zmin = 0.f;
+ *zmax = 1.f;
+ return;
+ }
+ util_viewport_zmin_zmax(vp, halfz, zmin, zmax);
+}
+
static void
iris_upload_dirty_render_state(struct iris_context *ice,
struct iris_batch *batch,
@@ -4362,7 +4373,8 @@ iris_upload_dirty_render_state(struct iris_context *ice,
GENX(CC_VIEWPORT_length), 32, &cc_vp_address);
for (int i = 0; i < ice->state.num_viewports; i++) {
float zmin, zmax;
- util_viewport_zmin_zmax(&ice->state.viewports[i],
+ iris_viewport_zmin_zmax(&ice->state.viewports[i],
+ ice->state.window_space_position,
cso_rast->clip_halfz, &zmin, &zmax);
if (cso_rast->depth_clip_near)
zmin = 0.0;
@@ -4773,8 +4785,14 @@ iris_upload_dirty_render_state(struct iris_context *ice,
uint32_t dynamic_clip[GENX(3DSTATE_CLIP_length)];
iris_pack_command(GENX(3DSTATE_CLIP), &dynamic_clip, cl) {
cl.StatisticsEnable = ice->state.statistics_counters_enabled;
- cl.ClipMode = cso_rast->rasterizer_discard ? CLIPMODE_REJECT_ALL
- : CLIPMODE_NORMAL;
+ if (cso_rast->rasterizer_discard)
+ cl.ClipMode = CLIPMODE_REJECT_ALL;
+ else if (ice->state.window_space_position)
+ cl.ClipMode = CLIPMODE_ACCEPT_ALL;
+ else
+ cl.ClipMode = CLIPMODE_NORMAL;
+
+ cl.PerspectiveDivideDisable = ice->state.window_space_position;
cl.ViewportXYClipTestEnable = !points_or_lines;
if (wm_prog_data->barycentric_interp_modes &
@@ -4791,8 +4809,13 @@ iris_upload_dirty_render_state(struct iris_context *ice,
if (dirty & IRIS_DIRTY_RASTER) {
struct iris_rasterizer_state *cso = ice->state.cso_rast;
iris_batch_emit(batch, cso->raster, sizeof(cso->raster));
- iris_batch_emit(batch, cso->sf, sizeof(cso->sf));
+ uint32_t dynamic_sf[GENX(3DSTATE_SF_length)];
+ iris_pack_command(GENX(3DSTATE_SF), &dynamic_sf, sf) {
+ sf.ViewportTransformEnable = !ice->state.window_space_position;
+ }
+ iris_emit_merge(batch, cso->sf, dynamic_sf,
+ ARRAY_SIZE(dynamic_sf));
}
if (dirty & IRIS_DIRTY_WM) {