diff options
author | Timothy Arceri <[email protected]> | 2017-10-18 13:48:41 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-12-04 09:10:30 +1100 |
commit | aecb9bec87f1b8bf47c86f49c8ac2109ef73041f (patch) | |
tree | a860cb7e2049974ed85f07cd675a96d18102230c | |
parent | 1c9c42d16b4c8ab896537c32e3b2df237be69323 (diff) |
radv: enable nir component packing
SaschaWillems Vulkan demo tessellation:
~4000fps -> ~4600fps
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index fcbb5804f5e..6490b048630 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1828,6 +1828,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline, last = i; } + int prev = -1; for (unsigned i = 0; i < MESA_SHADER_STAGES; ++i) { const VkPipelineShaderStageCreateInfo *stage = pStages[i]; @@ -1858,6 +1859,11 @@ void radv_create_shaders(struct radv_pipeline *pipeline, nir_lower_io_to_scalar_early(nir[i], mask); radv_optimize_nir(nir[i]); } + + if (prev != -1) { + nir_compact_varyings(nir[prev], nir[i], true); + } + prev = i; } if (nir[MESA_SHADER_TESS_CTRL]) { |