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authorChris Forbes <[email protected]>2013-05-16 21:21:05 +1200
committerChris Forbes <[email protected]>2013-05-24 07:50:51 +1200
commita3d8e7c57c87da58b3594cecd4ac328847552477 (patch)
tree3807149f7c516580120f2a4d0812e43592612c57
parente3eeb72f2437c95ff92e4ef29afe2e6bad250c36 (diff)
ARB_fp: accept duplicate precision options
Relaxes the validation of OPTION ARB_precision_hint_{nicest,fastest}; to allow duplicate options. The spec says that both /nicest/ and /fastest/ cannot be specified together, but could be interpreted either way for respecification of the same option. Other drivers (NVIDIA etc) accept this, and at least one Unity3D game expects it to succeed (Kerbal Space Program). V2: Add spec quote. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/program/program_parse_extra.c24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/mesa/program/program_parse_extra.c b/src/mesa/program/program_parse_extra.c
index 4d928483e16..e8e1912eb85 100644
--- a/src/mesa/program/program_parse_extra.c
+++ b/src/mesa/program/program_parse_extra.c
@@ -194,15 +194,21 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
} else if (strncmp(option, "precision_hint_", 15) == 0) {
option += 15;
- if (state->option.PrecisionHint == OPTION_NONE) {
- if (strcmp(option, "nicest") == 0) {
- state->option.PrecisionHint = OPTION_NICEST;
- return 1;
- } else if (strcmp(option, "fastest") == 0) {
- state->option.PrecisionHint = OPTION_FASTEST;
- return 1;
- }
- }
+ /* The ARB_fragment_program spec, 3.11.4.5.2 says:
+ *
+ * "Only one precision control option may be specified by any given
+ * fragment program. A fragment program that specifies both the
+ * "ARB_precision_hint_fastest" and "ARB_precision_hint_nicest"
+ * program options will fail to load.
+ */
+
+ if (strcmp(option, "nicest") == 0 && state->option.PrecisionHint != OPTION_FASTEST) {
+ state->option.PrecisionHint = OPTION_NICEST;
+ return 1;
+ } else if (strcmp(option, "fastest") == 0 && state->option.PrecisionHint != OPTION_NICEST) {
+ state->option.PrecisionHint = OPTION_FASTEST;
+ return 1;
+ }
return 0;
} else if (strcmp(option, "draw_buffers") == 0) {