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authorAlejandro Piñeiro <[email protected]>2019-03-06 15:15:54 +0100
committerAlejandro Piñeiro <[email protected]>2019-03-08 15:00:50 +0100
commit9f68b9ac711b39d030e795820b61285d9524555a (patch)
tree432f4c0f80581eac4b3d79434e06eb288b8cc39e
parentb62a8149abc9dd4ecef0b888d3a6bf04203231f4 (diff)
nir_types: add glsl_varying_count helper
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/compiler/nir_types.cpp6
-rw-r--r--src/compiler/nir_types.h1
2 files changed, 7 insertions, 0 deletions
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 3dd233d8edb..a6c9dbd7192 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -157,6 +157,12 @@ glsl_get_component_slots(const struct glsl_type *type)
return type->component_slots();
}
+unsigned
+glsl_varying_count(const struct glsl_type *type)
+{
+ return type->varying_count();
+}
+
const char *
glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
{
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 7458efb8ca4..2c31fa2e43b 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -80,6 +80,7 @@ unsigned glsl_get_aoa_size(const struct glsl_type *type);
unsigned glsl_count_attribute_slots(const struct glsl_type *type,
bool is_gl_vertex_input);
unsigned glsl_get_component_slots(const struct glsl_type *type);
+unsigned glsl_varying_count(const struct glsl_type *type);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);