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authorMarek Olšák <[email protected]>2017-06-20 21:32:28 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commit9c499e6759b26c5e9c5a16e306624adee4bca8d6 (patch)
tree9a12016f7e9e43e80b6f9ca142b97a67fc8952a6
parentc0ed52f6146c7e24e1275451773bd47c1eda3145 (diff)
st/mesa: don't invoke st_finalize_texture & st_convert_sampler for TBOs
This is a v2 of the previous patch (v1 didn't skip st_finalize_texture). Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 677e5c40758..317bb5324d0 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -2916,12 +2916,14 @@ st_NewTextureHandle(struct gl_context *ctx, struct gl_texture_object *texObj,
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_context *pipe = st->pipe;
struct pipe_sampler_view *view;
- struct pipe_sampler_state sampler;
+ struct pipe_sampler_state sampler = {0};
- if (!st_finalize_texture(ctx, pipe, texObj, 0))
- return 0;
+ if (texObj->Target != GL_TEXTURE_BUFFER) {
+ if (!st_finalize_texture(ctx, pipe, texObj, 0))
+ return 0;
- st_convert_sampler(st, texObj, sampObj, &sampler);
+ st_convert_sampler(st, texObj, sampObj, &sampler);
+ }
view = st_get_texture_sampler_view_from_stobj(st, stObj, sampObj, 0);