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authorTimur Kristóf <[email protected]>2019-03-05 18:59:47 +0100
committerEric Anholt <[email protected]>2019-03-05 19:13:27 +0000
commit9a834447d652ea50864bb6c32f4ff99ac10d39bf (patch)
treeb60582e7bb504b2e2bad847f6494b418db9e83ea
parente582e761b7f49d1c0b100289b62442e6295cefef (diff)
tgsi_to_nir: Produce optimized NIR for a given pipe_screen.
With this patch, tgsi_to_nir will output NIR that is tailored to the given pipe, by reading its capabilities and adjusting the NIR code to those capabilities similarly to how glsl_to_nir works. It also adds an optimization loop that brings the output NIR in line with what glsl_to_nir outputs. This is necessary for the same reason why glsl_to_nir has its own optimization loop: currently not every driver does these optimizations yet. For uses which cannot pass a pipe_screen we also keep a variant called tgsi_to_nir_noscreen which keeps the old behavior. Signed-Off-By: Timur Kristóf <[email protected]> Tested-by: Andre Heider <[email protected]> Tested-by: Rob Clark <[email protected]> Acked-By: Eric Anholt <[email protected]>
-rw-r--r--src/gallium/auxiliary/meson.build3
-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.c132
-rw-r--r--src/gallium/auxiliary/nir/tgsi_to_nir.h7
-rw-r--r--src/gallium/drivers/freedreno/a2xx/ir2_nir.c8
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_gallium.c10
-rw-r--r--src/gallium/drivers/panfrost/pan_assemble.c2
-rw-r--r--src/gallium/drivers/v3d/v3d_program.c2
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c2
8 files changed, 153 insertions, 13 deletions
diff --git a/src/gallium/auxiliary/meson.build b/src/gallium/auxiliary/meson.build
index 6e5109eb97e..ca72e81e51d 100644
--- a/src/gallium/auxiliary/meson.build
+++ b/src/gallium/auxiliary/meson.build
@@ -534,6 +534,9 @@ libgallium = static_library(
idep_nir_headers,
],
build_by_default : false,
+ link_with: [
+ libglsl
+ ]
)
libgalliumvl_stub = static_library(
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c
index 1260752f0f6..11c16d43615 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
@@ -23,9 +23,12 @@
*/
#include "util/ralloc.h"
+#include "pipe/p_screen.h"
+
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_control_flow.h"
#include "compiler/nir/nir_builder.h"
+#include "compiler/glsl/gl_nir.h"
#include "compiler/glsl/list.h"
#include "compiler/shader_enums.h"
@@ -91,6 +94,12 @@ struct ttn_compile {
/* How many TGSI_FILE_IMMEDIATE vec4s have been parsed so far. */
unsigned next_imm;
+
+ bool cap_scalar;
+ bool cap_face_is_sysval;
+ bool cap_position_is_sysval;
+ bool cap_packed_uniforms;
+ bool cap_samplers_as_deref;
};
#define ttn_swizzle(b, src, x, y, z, w) \
@@ -1813,28 +1822,54 @@ ttn_parse_tgsi(struct ttn_compile *c, const void *tgsi_tokens)
tgsi_parse_free(&parser);
}
+static void
+ttn_read_pipe_caps(struct ttn_compile *c,
+ struct pipe_screen *screen)
+{
+ c->cap_scalar = screen->get_shader_param(screen, c->scan->processor, PIPE_SHADER_CAP_SCALAR_ISA);
+ c->cap_packed_uniforms = screen->get_param(screen, PIPE_CAP_PACKED_UNIFORMS);
+ c->cap_samplers_as_deref = screen->get_param(screen, PIPE_CAP_NIR_SAMPLERS_AS_DEREF);
+ c->cap_face_is_sysval = screen->get_param(screen, PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL);
+ c->cap_position_is_sysval = screen->get_param(screen, PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL);
+}
+
/**
* Initializes a TGSI-to-NIR compiler.
*/
static struct ttn_compile *
ttn_compile_init(const void *tgsi_tokens,
- const nir_shader_compiler_options *options)
+ const nir_shader_compiler_options *options,
+ struct pipe_screen *screen)
{
struct ttn_compile *c;
struct nir_shader *s;
struct tgsi_shader_info scan;
+ assert(options || screen);
c = rzalloc(NULL, struct ttn_compile);
tgsi_scan_shader(tgsi_tokens, &scan);
c->scan = &scan;
+ if (!options) {
+ options =
+ screen->get_compiler_options(screen, PIPE_SHADER_IR_NIR, scan.processor);
+ }
+
nir_builder_init_simple_shader(&c->build, NULL,
tgsi_processor_to_shader_stage(scan.processor),
options);
s = c->build.shader;
+ if (screen) {
+ ttn_read_pipe_caps(c, screen);
+ } else {
+ /* TTN used to be hard coded to always make FACE a sysval,
+ * so it makes sense to preserve that behavior so users don't break. */
+ c->cap_face_is_sysval = true;
+ }
+
if (s->info.stage == MESA_SHADER_FRAGMENT)
s->info.fs.untyped_color_outputs = true;
@@ -1872,14 +1907,105 @@ ttn_compile_init(const void *tgsi_tokens,
return c;
}
+static void
+ttn_optimize_nir(nir_shader *nir, bool scalar)
+{
+ bool progress;
+ do {
+ progress = false;
+
+ NIR_PASS_V(nir, nir_lower_vars_to_ssa);
+
+ if (scalar) {
+ NIR_PASS_V(nir, nir_lower_alu_to_scalar);
+ NIR_PASS_V(nir, nir_lower_phis_to_scalar);
+ }
+
+ NIR_PASS_V(nir, nir_lower_alu);
+ NIR_PASS_V(nir, nir_lower_pack);
+ NIR_PASS(progress, nir, nir_copy_prop);
+ NIR_PASS(progress, nir, nir_opt_remove_phis);
+ NIR_PASS(progress, nir, nir_opt_dce);
+
+ if (nir_opt_trivial_continues(nir)) {
+ progress = true;
+ NIR_PASS(progress, nir, nir_copy_prop);
+ NIR_PASS(progress, nir, nir_opt_dce);
+ }
+
+ NIR_PASS(progress, nir, nir_opt_if);
+ NIR_PASS(progress, nir, nir_opt_dead_cf);
+ NIR_PASS(progress, nir, nir_opt_cse);
+ NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true);
+
+ NIR_PASS(progress, nir, nir_opt_algebraic);
+ NIR_PASS(progress, nir, nir_opt_constant_folding);
+
+ NIR_PASS(progress, nir, nir_opt_undef);
+ NIR_PASS(progress, nir, nir_opt_conditional_discard);
+
+ if (nir->options->max_unroll_iterations) {
+ NIR_PASS(progress, nir, nir_opt_loop_unroll, (nir_variable_mode)0);
+ }
+
+ } while (progress);
+
+}
+
+/**
+ * Finalizes the NIR in a similar way as st_glsl_to_nir does.
+ *
+ * Drivers expect that these passes are already performed,
+ * so we have to do it here too.
+ */
+static void
+ttn_finalize_nir(struct ttn_compile *c)
+{
+ struct nir_shader *nir = c->build.shader;
+
+ NIR_PASS_V(nir, nir_lower_vars_to_ssa);
+ NIR_PASS_V(nir, nir_lower_regs_to_ssa);
+
+ NIR_PASS_V(nir, nir_lower_global_vars_to_local);
+ NIR_PASS_V(nir, nir_split_var_copies);
+ NIR_PASS_V(nir, nir_lower_var_copies);
+
+ if (c->cap_packed_uniforms)
+ NIR_PASS_V(nir, nir_lower_uniforms_to_ubo, 16);
+
+ if (c->cap_samplers_as_deref)
+ NIR_PASS_V(nir, gl_nir_lower_samplers_as_deref, NULL);
+ else
+ NIR_PASS_V(nir, gl_nir_lower_samplers, NULL);
+
+ ttn_optimize_nir(nir, c->cap_scalar);
+ nir_shader_gather_info(nir, c->build.impl);
+ nir_validate_shader(nir, "TTN: after all optimizations");
+}
+
struct nir_shader *
tgsi_to_nir(const void *tgsi_tokens,
- const nir_shader_compiler_options *options)
+ struct pipe_screen *screen)
+{
+ struct ttn_compile *c;
+ struct nir_shader *s;
+
+ c = ttn_compile_init(tgsi_tokens, NULL, screen);
+ s = c->build.shader;
+ ttn_finalize_nir(c);
+ ralloc_free(c);
+
+ return s;
+}
+
+struct nir_shader *
+tgsi_to_nir_noscreen(const void *tgsi_tokens,
+ const nir_shader_compiler_options *options)
{
struct ttn_compile *c;
struct nir_shader *s;
- c = ttn_compile_init(tgsi_tokens, options);
+ c = ttn_compile_init(tgsi_tokens, options, NULL);
s = c->build.shader;
ralloc_free(c);
diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.h b/src/gallium/auxiliary/nir/tgsi_to_nir.h
index a7060bca610..551ee917c8a 100644
--- a/src/gallium/auxiliary/nir/tgsi_to_nir.h
+++ b/src/gallium/auxiliary/nir/tgsi_to_nir.h
@@ -22,7 +22,12 @@
*/
#include "compiler/nir/nir.h"
+#include "pipe/p_screen.h"
struct nir_shader *
tgsi_to_nir(const void *tgsi_tokens,
- const struct nir_shader_compiler_options *options);
+ struct pipe_screen *screen);
+
+struct nir_shader *
+tgsi_to_nir_noscreen(const void *tgsi_tokens,
+ const nir_shader_compiler_options *options);
diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
index ee27b8835a2..6aaff393167 100644
--- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
+++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
@@ -46,9 +46,11 @@ struct nir_shader *
ir2_tgsi_to_nir(const struct tgsi_token *tokens,
struct pipe_screen *screen)
{
- /* TODO: pass screen to tgsi_to_nir when it needs that. */
- (void) screen;
- return tgsi_to_nir(tokens, &options);
+ if (!screen) {
+ return tgsi_to_nir_noscreen(tokens, &options);
+ }
+
+ return tgsi_to_nir(tokens, screen);
}
const nir_shader_compiler_options *
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
index 726bd14ac6d..4481c544217 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_gallium.c
@@ -183,9 +183,13 @@ ir3_tgsi_to_nir(struct ir3_compiler *compiler,
const struct tgsi_token *tokens,
struct pipe_screen *screen)
{
- /* TODO: pass screen to tgsi_to_nir when it needs that. */
- (void) screen;
- return tgsi_to_nir(tokens, ir3_get_compiler_options(compiler));
+ if (!screen) {
+ const nir_shader_compiler_options *options =
+ ir3_get_compiler_options(compiler);
+ return tgsi_to_nir_noscreen(tokens, options);
+ }
+
+ return tgsi_to_nir(tokens, screen);
}
/* This has to reach into the fd_context a bit more than the rest of
diff --git a/src/gallium/drivers/panfrost/pan_assemble.c b/src/gallium/drivers/panfrost/pan_assemble.c
index 4cbbecce0f7..f3b339d8184 100644
--- a/src/gallium/drivers/panfrost/pan_assemble.c
+++ b/src/gallium/drivers/panfrost/pan_assemble.c
@@ -48,7 +48,7 @@ panfrost_shader_compile(struct panfrost_context *ctx, struct mali_shader_meta *m
} else {
assert (cso->type == PIPE_SHADER_IR_TGSI);
//tgsi_dump(cso->tokens, 0);
- s = tgsi_to_nir(cso->tokens, &midgard_nir_options);
+ s = tgsi_to_nir(cso->tokens, &ctx->base.screen);
}
s->info.stage = type == JOB_TYPE_VERTEX ? MESA_SHADER_VERTEX : MESA_SHADER_FRAGMENT;
diff --git a/src/gallium/drivers/v3d/v3d_program.c b/src/gallium/drivers/v3d/v3d_program.c
index 0224df08d0b..fa4fa0b0b29 100644
--- a/src/gallium/drivers/v3d/v3d_program.c
+++ b/src/gallium/drivers/v3d/v3d_program.c
@@ -275,7 +275,7 @@ v3d_shader_state_create(struct pipe_context *pctx,
tgsi_dump(cso->tokens, 0);
fprintf(stderr, "\n");
}
- s = tgsi_to_nir(cso->tokens, &v3d_nir_options);
+ s = tgsi_to_nir(cso->tokens, pctx->screen);
}
nir_variable_mode lower_mode = nir_var_all & ~nir_var_uniform;
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 2d0a52bb5fb..eb8b3a2c377 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2502,7 +2502,7 @@ vc4_shader_state_create(struct pipe_context *pctx,
tgsi_dump(cso->tokens, 0);
fprintf(stderr, "\n");
}
- s = tgsi_to_nir(cso->tokens, &nir_options);
+ s = tgsi_to_nir(cso->tokens, pctx->screen);
}
NIR_PASS_V(s, nir_lower_io, nir_var_all & ~nir_var_uniform,