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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-04-02 17:29:52 -0700
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-04-08 19:29:33 -0700
commit94abc53030d684d92e0a6bca6caa29e34c545772 (patch)
tree55c85da918c6e63d1d8a515f519cd8901aa630e9
parent0425b34b79097384b578dc0999484f4199ff5516 (diff)
intel/fs: Use NIR_PASS_V when lowering CS intrinsics
This will make that step visible in NIR_PRINT=1. v2: Also use the macro for the cleanup passes. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/intel/compiler/brw_fs.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index a637ee3422f..baf5df2c3d1 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -8016,11 +8016,12 @@ compile_cs_to_nir(const struct brw_compiler *compiler,
{
nir_shader *shader = nir_shader_clone(mem_ctx, src_shader);
shader = brw_nir_apply_sampler_key(shader, compiler, &key->tex, true);
- brw_nir_lower_cs_intrinsics(shader, dispatch_width);
+
+ NIR_PASS_V(shader, brw_nir_lower_cs_intrinsics, dispatch_width);
/* Clean up after the local index and ID calculations. */
- nir_opt_constant_folding(shader);
- nir_opt_dce(shader);
+ NIR_PASS_V(shader, nir_opt_constant_folding);
+ NIR_PASS_V(shader, nir_opt_dce);
return brw_postprocess_nir(shader, compiler, true);
}