diff options
author | Brian Ho <[email protected]> | 2020-04-03 07:59:47 -0700 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-04-07 14:13:20 +0000 |
commit | 8eb009631217e415869709faadaf18dbeca8f8b0 (patch) | |
tree | 0b3efc95fe71077aabf523871c419ce62b2c3ea7 | |
parent | 3550e20229bfc1872ae041e66958187ee4a97ac6 (diff) |
turnip: Update maxGeometryShaderInvocations to match blob
Geometry shaders support an invocations parameter up to a limit
defined by maxGeometryShaderInvocations. This was set to 127, but
executing with invocations > 32 causes a crash. As it turns out, the
blob only advertises a max of 32 invocations, so we set that in
turnip as well.
Fixes dEQP-VK.geometry.instanced.draw_*_instances_{127, 64}_geometry_invocations
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4436>
-rw-r--r-- | src/freedreno/vulkan/tu_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/freedreno/vulkan/tu_device.c b/src/freedreno/vulkan/tu_device.c index f8c856e6594..efd0d1005df 100644 --- a/src/freedreno/vulkan/tu_device.c +++ b/src/freedreno/vulkan/tu_device.c @@ -790,7 +790,7 @@ tu_GetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, .maxTessellationControlTotalOutputComponents = 4096, .maxTessellationEvaluationInputComponents = 128, .maxTessellationEvaluationOutputComponents = 128, - .maxGeometryShaderInvocations = 127, + .maxGeometryShaderInvocations = 32, .maxGeometryInputComponents = 64, .maxGeometryOutputComponents = 128, .maxGeometryOutputVertices = 256, |