diff options
author | Jason Wood <[email protected]> | 2012-11-29 01:05:12 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-11-29 01:07:26 +0100 |
commit | 8d1ee38a4c273d5ba7110917de7989f78225fa7b (patch) | |
tree | 952eef296086d2aa729e669ba4a5faeac788692c | |
parent | aa46cc2879846c7f4e11dfb0a83063863bce6997 (diff) |
docs: Mark some features in GL3.txt as done for r600
Signed-off-by: Marek Olšák <[email protected]>
-rw-r--r-- | docs/GL3.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index aebba0bdf21..ba1b0d1a101 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -23,12 +23,12 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600) Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast) Half-float DONE -Non-normalized Integer texture/framebuffer formats DONE (i965) +Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
1D/2D Texture arrays DONE Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast) GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast) Red and red/green texture formats DONE (i965, swrast, gallium) -Transform feedback (GL_EXT_transform_feedback) DONE (i965) +Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast) sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600) glClearBuffer commands DONE @@ -79,7 +79,7 @@ GL_ARB_sampler_objects DONE (i965, r300, r600) GL_ARB_shader_bit_encoding DONE GL_ARB_texture_rgb10_a2ui DONE (i965, r600) GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast) -GL_ARB_timer_query DONE (i965) +GL_ARB_timer_query DONE (i965, r600)
GL_ARB_instanced_arrays DONE (i965, r300, r600) GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600) |