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authorJason Wood <[email protected]>2012-11-29 01:05:12 +0100
committerMarek Olšák <[email protected]>2012-11-29 01:07:26 +0100
commit8d1ee38a4c273d5ba7110917de7989f78225fa7b (patch)
tree952eef296086d2aa729e669ba4a5faeac788692c
parentaa46cc2879846c7f4e11dfb0a83063863bce6997 (diff)
docs: Mark some features in GL3.txt as done for r600
Signed-off-by: Marek Olšák <[email protected]>
-rw-r--r--docs/GL3.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index aebba0bdf21..ba1b0d1a101 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -23,12 +23,12 @@ GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
Half-float DONE
-Non-normalized Integer texture/framebuffer formats DONE (i965)
+Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
1D/2D Texture arrays DONE
Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
Red and red/green texture formats DONE (i965, swrast, gallium)
-Transform feedback (GL_EXT_transform_feedback) DONE (i965)
+Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
glClearBuffer commands DONE
@@ -79,7 +79,7 @@ GL_ARB_sampler_objects DONE (i965, r300, r600)
GL_ARB_shader_bit_encoding DONE
GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
-GL_ARB_timer_query DONE (i965)
+GL_ARB_timer_query DONE (i965, r600)
GL_ARB_instanced_arrays DONE (i965, r300, r600)
GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600)