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authorIlia Mirkin <[email protected]>2019-02-13 22:32:25 -0500
committerIlia Mirkin <[email protected]>2019-02-14 20:29:36 -0500
commit8c859367df95b74e7596f7fefffbdbf08bb8f8c7 (patch)
tree55fd1ffbd2cb8a2afa9c4600992a19254fef776b
parent506446493118f76305153ab881e363a8a8f1dcde (diff)
swr: set PIPE_CAP_MAX_VARYINGS correctly
Unfortunately swr was missed in the original commit. The number of varyings should generally match up to what's reported as the shader caps for fragment inputs. Fixes: 6010d7b8e8be (gallium: add PIPE_CAP_MAX_VARYINGS) Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Alok Hota <[email protected]> Cc: 19.0 <[email protected]>
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 2b4a37a35b1..68e49a5ae2b 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -370,6 +370,8 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
return 32;
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
return 1 << 27;
+ case PIPE_CAP_MAX_VARYINGS:
+ return 32;
case PIPE_CAP_VENDOR_ID:
return 0xFFFFFFFF;