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authorMarek Olšák <[email protected]>2012-10-26 17:35:32 +0200
committerMarek Olšák <[email protected]>2012-10-26 18:01:14 +0200
commit8b63512be0c81c30e8eb31726a15777cfe869343 (patch)
tree94d385f36b1fe6a9ea9ef17ceb6c1f26e6bdf9d3
parent8eb2b331ef74dc06f8e54042529d10dc4a10216f (diff)
r600g: advertise 32 fragment shaders inputs, not 34
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 545441482de..1991bf2757e 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -521,10 +521,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return 8; /* XXX */
case PIPE_SHADER_CAP_MAX_INPUTS:
- if(shader == PIPE_SHADER_FRAGMENT)
- return 34;
- else
- return 32;
+ return 32;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* Max native temporaries. */
case PIPE_SHADER_CAP_MAX_ADDRS: