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authorDave Airlie <[email protected]>2015-04-23 13:34:14 +1000
committerDave Airlie <[email protected]>2015-07-23 17:25:37 +1000
commit7dd429e8f74302d44af00d051e59911439152369 (patch)
tree981cfd00a26af8bc66bad43b0890825d2ca6912a
parent65ac360823ee12ac2d1f3bb6758d352fcd0d9210 (diff)
glsl/ir: add subroutine lowering pass (v2.3)
This lowers the enhanced ir_call using the lookaside table of subroutines into an if ladder. This initially was done at the AST level but it caused some ordering issues so a separate pass was required. v2: clone return value derefs. v2.1: update for subroutine->int convert. v2.2: add a clone for the array index Reviewed-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/glsl/Makefile.sources1
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/ir_optimization.h2
-rw-r--r--src/glsl/lower_subroutine.cpp109
4 files changed, 113 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources
index b3b84d69dcd..93f4e48d615 100644
--- a/src/glsl/Makefile.sources
+++ b/src/glsl/Makefile.sources
@@ -154,6 +154,7 @@ LIBGLSL_FILES = \
lower_packed_varyings.cpp \
lower_named_interface_blocks.cpp \
lower_packing_builtins.cpp \
+ lower_subroutine.cpp \
lower_tess_level.cpp \
lower_texture_projection.cpp \
lower_variable_index_to_cond_assign.cpp \
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 59a312fc647..46896d77999 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -1617,6 +1617,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
struct gl_shader_compiler_options *options =
&ctx->Const.ShaderCompilerOptions[shader->Stage];
+ lower_subroutine(shader->ir, state);
/* Do some optimization at compile time to reduce shader IR size
* and reduce later work if the same shader is linked multiple times
*/
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index 766b723df0b..eef107e5249 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -137,6 +137,8 @@ bool lower_tess_level(gl_shader *shader);
bool lower_vertex_id(gl_shader *shader);
+bool lower_subroutine(exec_list *instructions, struct _mesa_glsl_parse_state *state);
+
ir_rvalue *
compare_index_block(exec_list *instructions, ir_variable *index,
unsigned base, unsigned components, void *mem_ctx);
diff --git a/src/glsl/lower_subroutine.cpp b/src/glsl/lower_subroutine.cpp
new file mode 100644
index 00000000000..e45ccfea6d9
--- /dev/null
+++ b/src/glsl/lower_subroutine.cpp
@@ -0,0 +1,109 @@
+/*
+ * Copyright © 2015 Red Hat
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_subroutine.cpp
+ *
+ * lowers subroutines to an if ladder.
+ */
+
+#include "glsl_types.h"
+#include "glsl_parser_extras.h"
+#include "ir.h"
+#include "ir_builder.h"
+
+using namespace ir_builder;
+namespace {
+
+class lower_subroutine_visitor : public ir_hierarchical_visitor {
+public:
+ lower_subroutine_visitor()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_call *);
+ bool progress;
+ struct _mesa_glsl_parse_state *state;
+};
+
+}
+
+bool
+lower_subroutine(exec_list *instructions, struct _mesa_glsl_parse_state *state)
+{
+ lower_subroutine_visitor v;
+ v.state = state;
+ visit_list_elements(&v, instructions);
+ return v.progress;
+}
+
+ir_visitor_status
+lower_subroutine_visitor::visit_leave(ir_call *ir)
+{
+ if (!ir->sub_var)
+ return visit_continue;
+
+ void *mem_ctx = ralloc_parent(ir);
+ ir_if *last_branch = NULL;
+ ir_dereference_variable *return_deref = ir->return_deref;
+
+ for (int s = this->state->num_subroutines - 1; s >= 0; s--) {
+ ir_rvalue *var;
+ ir_constant *lc = new(mem_ctx)ir_constant(s);
+ ir_function *fn = this->state->subroutines[s];
+ bool is_compat = false;
+
+ for (int i = 0; i < fn->num_subroutine_types; i++) {
+ if (ir->sub_var->type->without_array() == fn->subroutine_types[i]) {
+ is_compat = true;
+ break;
+ }
+ }
+ if (is_compat == false)
+ continue;
+
+ if (ir->array_idx != NULL)
+ var = new(mem_ctx) ir_dereference_array(ir->sub_var, ir->array_idx->clone(mem_ctx, NULL));
+ else
+ var = new(mem_ctx) ir_dereference_variable(ir->sub_var);
+
+ ir_function_signature *sub_sig =
+ fn->exact_matching_signature(this->state,
+ &ir->actual_parameters);
+
+ ir_call *new_call = new(mem_ctx) ir_call(sub_sig, return_deref, &ir->actual_parameters);
+ if (!last_branch)
+ last_branch = if_tree(equal(subr_to_int(var), lc), new_call);
+ else
+ last_branch = if_tree(equal(subr_to_int(var), lc), new_call, last_branch);
+
+ if (s > 0)
+ return_deref = return_deref->clone(mem_ctx, NULL);
+ }
+ if (last_branch)
+ ir->insert_before(last_branch);
+ ir->remove();
+
+ return visit_continue;
+}