aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorMaciej Cencora <[email protected]>2009-05-14 02:21:09 +0200
committerAlex Deucher <[email protected]>2009-05-16 11:42:03 -0400
commit73d2a4a04750b18463b51750651d3925d63ae074 (patch)
tree5a4f5be93e47d497423eba9bced868595ae6e8f4
parent1b49f1ca7f9ffda8b4a75ef2ad0be4c2c0eb820a (diff)
r300: cleanup vertex program related functions
- move vertex program related functions to r300_vertprog.c - use _mesa_bitcount instead of self-made bit_count function - remove duplicated field in r300_vertex_shader_fragment.body union - rename r300_vertex_shader_fragment to r300_vertex_shader_hw_code - rename r300_vertex_program field native to error - remove unnecessary r300_vertex_shader_state structure - remove unused r300_vertex_program and r300_vertex_program_cont fields - remove disabled code
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h49
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c3
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c179
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h1
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c145
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.h3
6 files changed, 164 insertions, 216 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 4111fa2d81a..2ea064ed452 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -399,56 +399,40 @@ struct r300_hw_state {
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-struct r300_vertex_shader_fragment {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- GLuint i[VSF_MAX_FRAGMENT_LENGTH];
- } body;
-};
-
-struct r300_vertex_shader_state {
- struct r300_vertex_shader_fragment program;
-};
-
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
-#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
-
-/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
- * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
-
-struct r300_vertex_program_key {
- GLuint InputsRead;
- GLuint OutputsWritten;
- GLuint OutputsAdded;
-};
-
struct r300_vertex_program {
struct r300_vertex_program *next;
- struct r300_vertex_program_key key;
- int translated;
- struct r300_vertex_shader_fragment program;
+ struct r300_vertex_program_key {
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+ GLuint OutputsAdded;
+ } key;
+
+ struct r300_vertex_shader_hw_code {
+ int length;
+ union {
+ GLuint d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+ } hw_code;
+
+ GLboolean translated;
+ GLboolean error;
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int wpos_idx;
int inputs[VERT_ATTRIB_MAX];
int outputs[VERT_RESULT_MAX];
- int native;
- int ref_count;
- int use_ref_count;
};
struct r300_vertex_program_cont {
struct gl_vertex_program mesa_program; /* Must be first */
- struct r300_vertex_shader_fragment params;
struct r300_vertex_program *progs;
};
@@ -632,7 +616,6 @@ struct r300_context {
struct r300_hw_state hw;
- struct r300_vertex_shader_state vertex_shader;
struct r300_vertex_program *selected_vp;
/* Vertex buffers
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 45e7074002e..1e79a76b47f 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -210,8 +210,7 @@ void r300EmitArrays(GLcontext * ctx)
int vir_inputs[VERT_ATTRIB_MAX];
GLint tab[VERT_ATTRIB_MAX];
int swizzle[VERT_ATTRIB_MAX][4];
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+ struct r300_vertex_program *prog = rmesa->selected_vp;
if (rmesa->options.hw_tcl_enabled) {
inputs = prog->inputs;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index af9e553eb59..91f9acd5bfb 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -65,6 +65,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_fragprog.h"
#include "r500_fragprog.h"
#include "r300_render.h"
+#include "r300_vertprog.h"
#include "drirenderbuffer.h"
@@ -1455,8 +1456,9 @@ static void r300SetupRSUnit(GLcontext * ctx)
int i, count, col_fmt, hw_tcl_on;
hw_tcl_on = r300->options.hw_tcl_enabled;
+
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
@@ -1587,8 +1589,9 @@ static void r500SetupRSUnit(GLcontext * ctx)
int i, count, col_fmt, hw_tcl_on;
hw_tcl_on = r300->options.hw_tcl_enabled;
+
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
@@ -1717,58 +1720,9 @@ static void r500SetupRSUnit(GLcontext * ctx)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
}
-
-
-
-#define bump_vpu_count(ptr, new_count) do{\
- drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
- int _nc=(new_count)/4; \
- assert(_nc < 256); \
- if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
- }while(0)
-
-static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
-{
- int i;
-
- if (vsf->length == 0)
- return;
-
- if (vsf->length & 0x3) {
- fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
- _mesa_exit(-1);
- }
-
- switch ((dest >> 8) & 0xf) {
- case 0:
- R300_STATECHANGE(r300, vpi);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
- break;
-
- case 2:
- R300_STATECHANGE(r300, vpp);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- case 4:
- R300_STATECHANGE(r300, vps);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- default:
- fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
- }
-}
-
#define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
-
-static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
GLuint output_count, GLuint temp_count)
{
int vtx_mem_size;
@@ -1822,115 +1776,6 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
}
-static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
-{
- struct r300_vertex_shader_state *prog = &(rmesa->vertex_shader);
- GLuint o_reg = 0;
- GLuint i_reg = 0;
- int i;
- int inst_count = 0;
- int param_count = 0;
- int program_end = 0;
-
- for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
- if (rmesa->swtcl.sw_tcl_inputs[i] != -1) {
- prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
- prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- program_end += 4;
- i_reg++;
- }
- }
-
- prog->program.length = program_end;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START,
- &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, i_reg, o_reg, 0);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-static int bit_count (int x)
-{
- x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U);
- x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U);
- x = (x >> 16) + (x & 0xffff);
- x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f);
- return (x >> 8) + (x & 0x00ff);
-}
-
-static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- int inst_count = 0;
- int param_count = 0;
-
- /* FIXME: r300SetupVertexProgramFragment */
- R300_STATECHANGE(rmesa, vpp);
- param_count =
- r300VertexProgUpdateParams(ctx,
- (struct r300_vertex_program_cont *)
- ctx->VertexProgram._Current,
- (float *)&rmesa->hw.vpp.
- cmd[R300_VPP_PARAM_0]);
- bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
- param_count /= 4;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, bit_count(prog->key.InputsRead),
- bit_count(prog->key.OutputsWritten), prog->num_temporaries);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-
-static void r300SetupVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
-
- /* Not sure why this doesnt work...
- 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
- 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
- //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if (rmesa->options.hw_tcl_enabled && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
- r300SetupRealVertexProgram(rmesa);
- } else {
- /* FIXME: This needs to be replaced by vertex shader generation code. */
- r300SetupDefaultVertexProgram(rmesa);
- }
-
-}
-
/**
* Enable/Disable states.
*
@@ -2227,7 +2072,6 @@ static void r300ResetHwState(r300ContextPtr r300)
void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
- struct r300_vertex_program *vp;
struct r300_fragment_program *fp;
int i;
@@ -2257,8 +2101,7 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
r300SelectVertexShader(rmesa);
- vp = (struct r300_vertex_program *) CURRENT_VERTEX_SHADER(ctx);
- r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, !vp->native);
+ r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, rmesa->selected_vp->error);
}
if (!fp->translated || rmesa->radeon.NewGLState)
@@ -2432,8 +2275,12 @@ void r300UpdateShaderStates(r300ContextPtr rmesa)
rmesa->vtbl.SetupRSUnit(ctx);
- if (rmesa->options.hw_tcl_enabled)
- r300SetupVertexProgram(rmesa);
+ if (rmesa->options.hw_tcl_enabled) {
+ if (rmesa->fallback & R300_FALLBACK_VERTEX_PROGRAM)
+ r300SetupSwtclVertexProgram(rmesa);
+ else
+ r300SetupVertexProgram(rmesa);
+ }
}
/**
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index 3921efa8e3a..cac639d7c66 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -57,5 +57,6 @@ void r300UpdateShaders (r300ContextPtr rmesa);
void r300UpdateShaderStates (r300ContextPtr rmesa);
void r300InitState (r300ContextPtr r300);
void r300InitStateFuncs (struct dd_function_table *functions);
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count);
#endif /* __R300_STATE_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 146daa367cd..949c0b499c4 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -38,6 +38,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "r300_context.h"
+#include "r300_state.h"
/* TODO: Get rid of t_src_class call */
#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
@@ -64,7 +65,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
- vp->native = GL_FALSE; \
+ vp->error = GL_TRUE; \
} \
u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
} while (0)
@@ -1007,14 +1008,13 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
struct prog_src_register src[3];
vp->pos_end = 0; /* Not supported yet */
- vp->program.length = 0;
- /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */
+ vp->hw_code.length = 0;
vp->translated = GL_TRUE;
- vp->native = GL_TRUE;
+ vp->error = GL_FALSE;
t_inputs_outputs(vp);
- for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END;
+ for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END;
vpi++, inst += 4) {
FREE_TEMPS();
@@ -1176,7 +1176,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
&u_temp_i);
break;
default:
- assert(0);
+ vp->error = GL_TRUE;
break;
}
}
@@ -1198,16 +1198,10 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
}
}
- vp->program.length = (inst - vp->program.body.i);
- if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
- vp->program.length = 0;
- vp->native = GL_FALSE;
+ vp->hw_code.length = (inst - vp->hw_code.body.d);
+ if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) {
+ vp->error = GL_TRUE;
}
-#if 0
- fprintf(stderr, "hw program:\n");
- for (i = 0; i < vp->program.length; i++)
- fprintf(stderr, "%08x\n", vp->program.body.d[i]);
-#endif
}
/* DP4 version seems to trigger some hw peculiarity */
@@ -1466,3 +1460,124 @@ void r300SelectVertexShader(r300ContextPtr r300)
vpc->progs = vp;
r300->selected_vp = vp;
}
+
+#define bump_vpu_count(ptr, new_count) do { \
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
+ } while(0)
+
+static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code)
+{
+ int i;
+
+ assert((code->length > 0) && (code->length % 4 == 0));
+
+ switch ((dest >> 8) & 0xf) {
+ case 0:
+ R300_STATECHANGE(r300, vpi);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 2:
+ R300_STATECHANGE(r300, vpp);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 4:
+ R300_STATECHANGE(r300, vps);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ default:
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
+ _mesa_exit(-1);
+ }
+}
+
+void r300SetupSwtclVertexProgram(r300ContextPtr rmesa)
+{
+ struct r300_vertex_shader_hw_code *hw_code;
+ GLuint o_reg = 0;
+ GLuint i_reg = 0;
+ int i;
+ int inst_count = 0;
+ int param_count = 0;
+ int program_end = 0;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ hw_code = _mesa_malloc(sizeof(struct r300_vertex_shader_hw_code));
+
+ for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
+ if (rmesa->swtcl.sw_tcl_inputs[i] != -1) {
+ hw_code->body.d[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
+ hw_code->body.d[program_end + 1] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_X,
+ PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ hw_code->body.d[program_end + 2] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1,
+ PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ hw_code->body.d[program_end + 3] = PVS_SRC_OPERAND(rmesa->swtcl.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1,
+ PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ program_end += 4;
+ i_reg++;
+ }
+ }
+
+ hw_code->length = program_end;
+
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, hw_code);
+ inst_count = (hw_code->length / 4) - 1;
+
+ r300VapCntl(rmesa, i_reg, o_reg, 0);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+
+ _mesa_free(hw_code);
+}
+
+void r300SetupVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_vertex_program *prog = rmesa->selected_vp;
+ int inst_count = 0;
+ int param_count = 0;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ R300_STATECHANGE(rmesa, vpp);
+ param_count = r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
+ (float *)&rmesa->hw.vpp.
+ cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code));
+ inst_count = (prog->hw_code.length / 4) - 1;
+
+ r300VapCntl(rmesa, _mesa_bitcount(prog->key.InputsRead),
+ _mesa_bitcount(prog->key.OutputsWritten), prog->num_temporaries);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h
index 2f35f02bc84..44b5f981a9a 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.h
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.h
@@ -32,4 +32,7 @@
#endif
+void r300SetupVertexProgram(r300ContextPtr rmesa);
+void r300SetupSwtclVertexProgram(r300ContextPtr rmesa);
+
#endif