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authorMatt Turner <[email protected]>2018-12-10 11:48:54 -0800
committerMatt Turner <[email protected]>2019-01-09 16:42:41 -0800
commit622d4291287b8dfad612b92945abd39e767a7b15 (patch)
tree64020f518f234e1daa46115968448a6678102570
parent7e4e9da90d8b4a000357efa5c0e0027fd00c28b9 (diff)
intel/compiler: Expand size of the 'nr' field
Shaders containing software implementations of double-precision operations can be very large such that we have more the 2^16 virtual registers during optimization. Move the 'nr' field to the union containing the immediate storage and expand it to 32-bits. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/intel/compiler/brw_reg.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/intel/compiler/brw_reg.h b/src/intel/compiler/brw_reg.h
index 46d66198a1d..4543d841c66 100644
--- a/src/intel/compiler/brw_reg.h
+++ b/src/intel/compiler/brw_reg.h
@@ -221,15 +221,15 @@ struct brw_reg {
unsigned negate:1; /* source only */
unsigned abs:1; /* source only */
unsigned address_mode:1; /* relative addressing, hopefully! */
- unsigned pad0:1;
+ unsigned pad0:17;
unsigned subnr:5; /* :1 in align16 */
- unsigned nr:16;
};
uint32_t bits;
};
union {
struct {
+ unsigned nr;
unsigned swizzle:8; /* src only, align16 only */
unsigned writemask:4; /* dest only, align16 only */
int indirect_offset:10; /* relative addressing offset */
@@ -251,8 +251,7 @@ struct brw_reg {
static inline bool
brw_regs_equal(const struct brw_reg *a, const struct brw_reg *b)
{
- const bool df = a->type == BRW_REGISTER_TYPE_DF && a->file == IMM;
- return a->bits == b->bits && (df ? a->u64 == b->u64 : a->ud == b->ud);
+ return a->bits == b->bits && a->u64 == b->u64;
}
static inline bool