diff options
author | Jason Ekstrand <[email protected]> | 2018-04-02 19:23:36 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-06-22 20:15:53 -0700 |
commit | 5fbbbda37a09e6d253532fd83097b21cd289c16b (patch) | |
tree | 4b0a371be87b28be34b060c365fbc35df8a7509f | |
parent | 133e8bf4de0439b37ec1b684087571e349991cd9 (diff) |
nir/validate: Rework intrinsic type validation
This moves the switch statement for specific intrinsics above source and
destination validation. We also rework the source and destination
validation to use different bit_size values for each source and/or
destination.
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Acked-by: Rob Clark <[email protected]>
Acked-by: Bas Nieuwenhuizen <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/compiler/nir/nir_validate.c | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c index abfd1712b39..4a4d8a651a2 100644 --- a/src/compiler/nir/nir_validate.c +++ b/src/compiler/nir/nir_validate.c @@ -465,36 +465,8 @@ validate_deref_var(void *parent_mem_ctx, nir_deref_var *deref, validate_state *s static void validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state) { - unsigned bit_size = 0; - if (instr->intrinsic == nir_intrinsic_load_var || - instr->intrinsic == nir_intrinsic_store_var) { - const struct glsl_type *type = - nir_deref_tail(&instr->variables[0]->deref)->type; - bit_size = glsl_get_bit_size(type); - } - - unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs; - for (unsigned i = 0; i < num_srcs; i++) { - unsigned components_read = nir_intrinsic_src_components(instr, i); - - validate_assert(state, components_read > 0); - - validate_src(&instr->src[i], state, bit_size, components_read); - } - - unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables; - for (unsigned i = 0; i < num_vars; i++) { - validate_deref_var(instr, instr->variables[i], state); - } - - if (nir_intrinsic_infos[instr->intrinsic].has_dest) { - unsigned components_written = nir_intrinsic_dest_components(instr); - - validate_assert(state, components_written > 0); - - validate_dest(&instr->dest, state, bit_size, components_written); - } - + unsigned dest_bit_size = 0; + unsigned src_bit_sizes[NIR_INTRINSIC_MAX_INPUTS] = { 0, }; switch (instr->intrinsic) { case nir_intrinsic_load_var: { const struct glsl_type *type = @@ -502,9 +474,12 @@ validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state) validate_assert(state, glsl_type_is_vector_or_scalar(type) || (instr->variables[0]->var->data.mode == nir_var_uniform && glsl_get_base_type(type) == GLSL_TYPE_SUBROUTINE)); - validate_assert(state, instr->num_components == glsl_get_vector_elements(type)); + validate_assert(state, instr->num_components == + glsl_get_vector_elements(type)); + dest_bit_size = glsl_get_bit_size(type); break; } + case nir_intrinsic_store_var: { const struct glsl_type *type = nir_deref_tail(&instr->variables[0]->deref)->type; @@ -512,12 +487,14 @@ validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state) (instr->variables[0]->var->data.mode == nir_var_uniform && glsl_get_base_type(type) == GLSL_TYPE_SUBROUTINE)); validate_assert(state, instr->num_components == glsl_get_vector_elements(type)); + src_bit_sizes[0] = glsl_get_bit_size(type); validate_assert(state, instr->variables[0]->var->data.mode != nir_var_shader_in && instr->variables[0]->var->data.mode != nir_var_uniform && instr->variables[0]->var->data.mode != nir_var_shader_storage); validate_assert(state, (nir_intrinsic_write_mask(instr) & ~((1 << instr->num_components) - 1)) == 0); break; } + case nir_intrinsic_copy_var: validate_assert(state, nir_deref_tail(&instr->variables[0]->deref)->type == nir_deref_tail(&instr->variables[1]->deref)->type); @@ -525,9 +502,32 @@ validate_intrinsic_instr(nir_intrinsic_instr *instr, validate_state *state) instr->variables[0]->var->data.mode != nir_var_uniform && instr->variables[0]->var->data.mode != nir_var_shader_storage); break; + default: break; } + + unsigned num_srcs = nir_intrinsic_infos[instr->intrinsic].num_srcs; + for (unsigned i = 0; i < num_srcs; i++) { + unsigned components_read = nir_intrinsic_src_components(instr, i); + + validate_assert(state, components_read > 0); + + validate_src(&instr->src[i], state, src_bit_sizes[i], components_read); + } + + unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables; + for (unsigned i = 0; i < num_vars; i++) { + validate_deref_var(instr, instr->variables[i], state); + } + + if (nir_intrinsic_infos[instr->intrinsic].has_dest) { + unsigned components_written = nir_intrinsic_dest_components(instr); + + validate_assert(state, components_written > 0); + + validate_dest(&instr->dest, state, dest_bit_size, components_written); + } } static void |