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authorBrian Paul <[email protected]>2013-02-16 11:54:22 -0700
committerBrian Paul <[email protected]>2013-02-19 07:19:18 -0700
commit5da967aff5adb3e27954488206fb885ea1ede0fd (patch)
tree4ca040cb783b76e69f07af22f950f5f8564cc98d
parent07cdfdb708ac28aa487a738db30b128cb0df1dc3 (diff)
draw: fix non-perspective interpolation in interp()
This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95. When we use the clip coordinate to compute the screen-space interpolation factor, we need to first apply the divide-by-W step to the clip coordinate. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60938 Note: This is a candidate for the 9.1 branch.
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_clip.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 7b879c4cd50..3110809ce0e 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -167,12 +167,17 @@ static void interp( const struct clip_stage *clip,
{
int k;
t_nopersp = t;
- for (k = 0; k < 2; k++)
+ /* find either in.x != out.x or in.y != out.y */
+ for (k = 0; k < 2; k++) {
if (in->clip[k] != out->clip[k]) {
- t_nopersp = (dst->clip[k] - out->clip[k]) /
- (in->clip[k] - out->clip[k]);
+ /* do divide by W, then compute linear interpolation factor */
+ float in_coord = in->clip[k] / in->clip[3];
+ float out_coord = out->clip[k] / out->clip[3];
+ float dst_coord = dst->clip[k] / dst->clip[3];
+ t_nopersp = (dst_coord - out_coord) / (in_coord - out_coord);
break;
}
+ }
}
/* Other attributes