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authorRob Clark <[email protected]>2018-01-10 03:54:14 +0100
committerTimothy Arceri <[email protected]>2018-01-18 15:35:58 +1100
commit4c69961daf45a6a64970e5831bd362307dca0cb2 (patch)
tree7038f6a4de572dbd8106dde50108bde1c7fa250f
parent44a27cdceca0b835d964ca16db68721816ae868f (diff)
mesa/st: translate SO info in glsl_to_nir() case
This was handled for VS, but not for GS. Fixes for gallium drivers using nir: spec@arb_gpu_shader5@arb_gpu_shader5-xfb-streams-without-invocations spec@arb_gpu_shader5@arb_gpu_shader5-xfb-streams* spec@arb_transform_feedback3@arb_transform_feedback3-ext_interleaved_two_bufs_gs* spec@ext_transform_feedback@geometry-shaders-basic spec@ext_transform_feedback@* use_gs [email protected]@execution@geometry@primitive-id* [email protected]@execution@geometry@tri-strip-ordering-with-prim-restart gl_triangle_strip * [email protected]@transform-feedback-builtins [email protected]@transform-feedback-type-and-size v2: don't call st_translate_program_stream_output) for TCS v3: drop scanning patch outputs as TCS can't output xfb Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Tested-by: Karol Herbst <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_program.c47
1 files changed, 43 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 77136edbb92..883813d6c02 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1425,6 +1425,40 @@ st_translate_program_common(struct st_context *st,
}
}
+/**
+ * Update stream-output info for GS/TCS/TES. Normally this is done in
+ * st_translate_program_common() but that is not called for glsl_to_nir
+ * case.
+ */
+static void
+st_translate_program_stream_output(struct gl_program *prog,
+ struct pipe_stream_output_info *stream_output)
+{
+ if (!prog->sh.LinkedTransformFeedback)
+ return;
+
+ ubyte outputMapping[VARYING_SLOT_TESS_MAX];
+ GLuint attr;
+ uint num_outputs = 0;
+
+ memset(outputMapping, 0, sizeof(outputMapping));
+
+ /*
+ * Determine number of outputs, the (default) output register
+ * mapping and the semantic information for each output.
+ */
+ for (attr = 0; attr < VARYING_SLOT_MAX; attr++) {
+ if (prog->info.outputs_written & BITFIELD64_BIT(attr)) {
+ GLuint slot = num_outputs++;
+
+ outputMapping[attr] = slot;
+ }
+ }
+
+ st_translate_stream_output_info2(prog->sh.LinkedTransformFeedback,
+ outputMapping,
+ stream_output);
+}
/**
* Translate a geometry program to create a new variant.
@@ -1436,8 +1470,10 @@ st_translate_geometry_program(struct st_context *st,
struct ureg_program *ureg;
/* We have already compiled to NIR so just return */
- if (stgp->shader_program)
+ if (stgp->shader_program) {
+ st_translate_program_stream_output(&stgp->Base, &stgp->tgsi.stream_output);
return true;
+ }
ureg = ureg_create_with_screen(PIPE_SHADER_GEOMETRY, st->pipe->screen);
if (ureg == NULL)
@@ -1493,6 +1529,7 @@ st_get_basic_variant(struct st_context *st,
tgsi.ir.nir = nir_shader_clone(NULL, prog->tgsi.ir.nir);
st_finalize_nir(st, &prog->Base, prog->shader_program,
tgsi.ir.nir);
+ tgsi.stream_output = prog->tgsi.stream_output;
} else
tgsi = prog->tgsi;
/* fill in new variant */
@@ -1533,7 +1570,7 @@ st_translate_tessctrl_program(struct st_context *st,
{
struct ureg_program *ureg;
- /* We have already compiler to NIR so just return */
+ /* We have already compiled to NIR so just return */
if (sttcp->shader_program)
return true;
@@ -1562,9 +1599,11 @@ st_translate_tesseval_program(struct st_context *st,
{
struct ureg_program *ureg;
- /* We have already compiler to NIR so just return */
- if (sttep->shader_program)
+ /* We have already compiled to NIR so just return */
+ if (sttep->shader_program) {
+ st_translate_program_stream_output(&sttep->Base, &sttep->tgsi.stream_output);
return true;
+ }
ureg = ureg_create_with_screen(PIPE_SHADER_TESS_EVAL, st->pipe->screen);
if (ureg == NULL)