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authorVladimir Dergachev <[email protected]>2005-02-03 15:44:06 +0000
committerVladimir Dergachev <[email protected]>2005-02-03 15:44:06 +0000
commit4c56261075500d7434e24fb47bf5b1a0196b2b11 (patch)
treedf0b32fbdb178dd9a62cfd27bed2171e5d56c3c5
parent19b260119a8ef78bbe1815d8011ff64a22208b3d (diff)
Get vertex programs supplied by the user work properly with immediate mode - vertex buffer mode worked by accident.
Fix alu_offset in SINGLE_TEXTURE_PIPELINE.
-rw-r--r--src/mesa/drivers/dri/r300/Makefile2
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
-rw-r--r--src/mesa/drivers/dri/r300/r300_fixed_pipelines.h2
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c29
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c80
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c1
7 files changed, 69 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 1ea07584aa5..f76ffd974de 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -5,7 +5,7 @@ TOP = ../../../../..
include $(TOP)/configs/current
LIBNAME = r300_dri.so
-DEFINES += -DCOMPILE_R300
+DEFINES += -DCOMPILE_R300 -DGLX_DIRECT_RENDERING
MINIGLX_SOURCES = server/radeon_dri.c
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index a5d034e0cd4..37c58a0f2fd 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -642,6 +642,8 @@ struct r300_state {
struct r300_pixel_shader_state pixel_shader;
struct r300_aos_rec aos[R300_MAX_AOS_ARRAYS];
int aos_count;
+ GLuint render_inputs; /* actual render inputs that R300 was configured for.
+ They are the same as tnl->render_inputs for fixed pipeline */
int hw_stencil;
};
diff --git a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h b/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
index 0b74ed82e23..e10318f954d 100644
--- a/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
+++ b/src/mesa/drivers/dri/r300/r300_fixed_pipelines.h
@@ -263,7 +263,7 @@ static struct r300_pixel_shader_state SINGLE_TEXTURE_PIXEL_SHADER={
tex_offset: 0,
tex_end: 0,
- alu_offset: 1,
+ alu_offset: 0,
alu_end: 0
},
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 16b7258481b..7092842e9d6 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -190,7 +190,7 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa,
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLuint i;
+ GLuint i, render_inputs;
int k, type;
LOCAL_VARS
@@ -224,6 +224,13 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa,
return;
}
+ render_inputs = rmesa->state.render_inputs;
+
+ if(!render_inputs){
+ WARN_ONCE("Aeiee ! render_inputs==0. Skipping rendering.\n");
+ return;
+ }
+
start_immediate_packet(end-start, type, 4*rmesa->state.aos_count);
for(i=start;i<end;i++){
@@ -243,28 +250,28 @@ static void r300_render_immediate_primitive(r300ContextPtr rmesa,
/* coordinates */
- if(tnl->render_inputs & _TNL_BIT_POS)
+ if(render_inputs & _TNL_BIT_POS)
output_vector(VB->ObjPtr, i);
- if(tnl->render_inputs & _TNL_BIT_NORMAL)
+ if(render_inputs & _TNL_BIT_NORMAL)
output_vector(VB->NormalPtr, i);
/* color components */
- if(tnl->render_inputs & _TNL_BIT_COLOR0)
+ if(render_inputs & _TNL_BIT_COLOR0)
output_vector(VB->ColorPtr[0], i);
- if(tnl->render_inputs & _TNL_BIT_COLOR1)
+ if(render_inputs & _TNL_BIT_COLOR1)
output_vector(VB->SecondaryColorPtr[0], i);
- if(tnl->render_inputs & _TNL_BIT_FOG)
+ if(render_inputs & _TNL_BIT_FOG)
output_vector(VB->FogCoordPtr, i);
/* texture coordinates */
for(k=0;k < ctx->Const.MaxTextureUnits;k++)
- if(tnl->render_inputs & (_TNL_BIT_TEX0<<k))
+ if(render_inputs & (_TNL_BIT_TEX0<<k))
output_vector(VB->TexCoordPtr[k], i);
- if(tnl->render_inputs & _TNL_BIT_INDEX)
+ if(render_inputs & _TNL_BIT_INDEX)
output_vector(VB->IndexPtr[0], i);
- if(tnl->render_inputs & _TNL_BIT_POINTSIZE)
+ if(render_inputs & _TNL_BIT_POINTSIZE)
output_vector(VB->PointSizePtr, i);
}
@@ -290,12 +297,12 @@ static GLboolean r300_run_immediate_render(GLcontext *ctx,
if (RADEON_DEBUG == DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
-
+
#if 1 /* we need this, somehow */
/* Flush state - make sure command buffer is nice and large */
r300Flush(ctx);
/* Make sure we have enough space */
- #else 0
+ #else
/* Count is very imprecize, but should be good upper bound */
r300EnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size + 4+2+30
+VB->PrimitiveCount*(1+8)+VB->Count*4*rmesa->state.texture.tc_count+4, __FUNCTION__);
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index abd87728c94..5a577b2ce31 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -864,47 +864,42 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
/* All offsets are 0 - for use by immediate mode.
Should change later to handle vertex buffers */
- if(r300->current_vp){
+ if(r300->current_vp!=NULL){
/* VERT_ATTRIB_WEIGHT, VERT_ATTRIB_SIX, VERT_ATTRIB_SEVEN, VERT_ATTRIB_GENERIC0,
VERT_ATTRIB_GENERIC1, VERT_ATTRIB_GENERIC2, VERT_ATTRIB_GENERIC3 */
-
+ r300->state.render_inputs = 0;
+
if(r300->current_vp->inputs[VERT_ATTRIB_POS] != -1){
- if(tnl->render_inputs & _TNL_BIT_POS){
- reg=r300->current_vp->inputs[VERT_ATTRIB_POS];
- CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT);
- }else WARN_ONCE("vp expects pos but none was given\n");
+ reg=r300->current_vp->inputs[VERT_ATTRIB_POS];
+ CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT);
+ r300->state.render_inputs |= _TNL_BIT_POS;
}
if(r300->current_vp->inputs[VERT_ATTRIB_NORMAL] != -1){
- if(tnl->render_inputs & _TNL_BIT_NORMAL){
- reg=r300->current_vp->inputs[VERT_ATTRIB_NORMAL];
- CONFIGURE_AOS(VB->NormalPtr, 0, i_normal, AOS_FORMAT_FLOAT);
- }else WARN_ONCE("vp expects normal but none was given\n");
+ reg=r300->current_vp->inputs[VERT_ATTRIB_NORMAL];
+ CONFIGURE_AOS(VB->NormalPtr, 0, i_normal, AOS_FORMAT_FLOAT);
+ r300->state.render_inputs |= _TNL_BIT_NORMAL;
}
if(r300->current_vp->inputs[VERT_ATTRIB_COLOR0] != -1){
- if(tnl->render_inputs & _TNL_BIT_COLOR0){
- reg=r300->current_vp->inputs[VERT_ATTRIB_COLOR0];
- CONFIGURE_AOS(VB->ColorPtr[0], 0, i_color[0], AOS_FORMAT_FLOAT_COLOR);
- }else WARN_ONCE("vp expects primary color but none was given\n");
+ reg=r300->current_vp->inputs[VERT_ATTRIB_COLOR0];
+ CONFIGURE_AOS(VB->ColorPtr[0], 0, i_color[0], AOS_FORMAT_FLOAT_COLOR);
+ r300->state.render_inputs |= _TNL_BIT_COLOR0;
}
if(r300->current_vp->inputs[VERT_ATTRIB_COLOR1] != -1){
- if(tnl->render_inputs & _TNL_BIT_COLOR1){
- reg=r300->current_vp->inputs[VERT_ATTRIB_COLOR1];
- CONFIGURE_AOS(VB->SecondaryColorPtr[0], 0, i_color[1], AOS_FORMAT_FLOAT_COLOR);
- }else WARN_ONCE("vp expects secondary color but none was given\n");
+ reg=r300->current_vp->inputs[VERT_ATTRIB_COLOR1];
+ CONFIGURE_AOS(VB->SecondaryColorPtr[0], 0, i_color[1], AOS_FORMAT_FLOAT_COLOR);
+ r300->state.render_inputs |= _TNL_BIT_COLOR1;
}
if(r300->current_vp->inputs[VERT_ATTRIB_FOG] != -1){
- if(tnl->render_inputs & _TNL_BIT_FOG){
- reg=r300->current_vp->inputs[VERT_ATTRIB_FOG];
- CONFIGURE_AOS(VB->FogCoordPtr, 0, i_fog, AOS_FORMAT_FLOAT);
- }else WARN_ONCE("vp expects fog but none was given\n");
+ reg=r300->current_vp->inputs[VERT_ATTRIB_FOG];
+ CONFIGURE_AOS(VB->FogCoordPtr, 0, i_fog, AOS_FORMAT_FLOAT);
+ r300->state.render_inputs |= _TNL_BIT_FOG;
}
for(i=0;i < ctx->Const.MaxTextureUnits;i++) // tex 7 is last
if(r300->current_vp->inputs[VERT_ATTRIB_TEX0+i] != -1){
- if(tnl->render_inputs & (_TNL_BIT_TEX0<<i)){
- reg=r300->current_vp->inputs[VERT_ATTRIB_TEX0+i];
- CONFIGURE_AOS(VB->TexCoordPtr[i], 0, i_tex[i], AOS_FORMAT_FLOAT);
- }else fprintf(stderr, "vp expects tex%d but none was given\n", i);
+ reg=r300->current_vp->inputs[VERT_ATTRIB_TEX0+i];
+ CONFIGURE_AOS(VB->TexCoordPtr[i], 0, i_tex[i], AOS_FORMAT_FLOAT);
+ r300->state.render_inputs |= _TNL_BIT_TEX0<<i;
}
#if 0
if((tnl->render_inputs & _TNL_BIT_INDEX))
@@ -915,6 +910,8 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
#endif
}else{
+ r300->state.render_inputs = tnl->render_inputs;
+
if(tnl->render_inputs & _TNL_BIT_POS)
CONFIGURE_AOS(VB->ObjPtr, 0, i_coords, AOS_FORMAT_FLOAT);
if(tnl->render_inputs & _TNL_BIT_NORMAL)
@@ -941,7 +938,8 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
r300->state.aos_count=count;
if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "aos_count=%d\n", count);
+ fprintf(stderr, "aos_count=%d render_inputs=%08x\n", count, r300->state.render_inputs);
+
if(count>R300_MAX_AOS_ARRAYS){
fprintf(stderr, "Aieee ! AOS array count exceeded !\n");
@@ -1025,11 +1023,19 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
R300_STATECHANGE(r300, vic);
r300->hw.vic.cmd[R300_VIC_CNTL_0]=0x5555; /* Hard coded value, no idea what it means */
- r300->hw.vic.cmd[R300_VIC_CNTL_1]=R300_INPUT_CNTL_POS
- | R300_INPUT_CNTL_COLOR;
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]=0;
+
+ if(r300->state.render_inputs & _TNL_BIT_POS)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_POS;
+
+ if(r300->state.render_inputs & _TNL_BIT_NORMAL)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_NORMAL;
+
+ if(r300->state.render_inputs & _TNL_BIT_COLOR0)
+ r300->hw.vic.cmd[R300_VIC_CNTL_1]|=R300_INPUT_CNTL_COLOR;
for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(ctx->Texture.Unit[i].Enabled)
+ if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i))
r300->hw.vic.cmd[R300_VIC_CNTL_1]|=(R300_INPUT_CNTL_TC0<<i);
/* Stage 3: VAP output */
@@ -1039,7 +1045,7 @@ void r300_setup_routing(GLcontext *ctx, GLboolean immediate)
r300->hw.vof.cmd[R300_VOF_CNTL_1]=0;
for(i=0;i < ctx->Const.MaxTextureUnits;i++)
- if(ctx->Texture.Unit[i].Enabled)
+ if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i))
r300->hw.vof.cmd[R300_VOF_CNTL_1]|=(4<<(3*i));
}
@@ -1181,7 +1187,10 @@ void r300_setup_textures(GLcontext *ctx)
exit(-1);
}
for(i=0;i<mtu;i++){
- if(ctx->Texture.Unit[i].Enabled){
+ if( ((r300->state.render_inputs & (_TNL_BIT_TEX0<<i))!=0) != ((ctx->Texture.Unit[i].Enabled)!=0) ) {
+ WARN_ONCE("Mismatch between render_inputs and ctx->Texture.Unit[i].Enabled value.\n");
+ }
+ if(r300->state.render_inputs & (_TNL_BIT_TEX0<<i)){
t=r300->state.texture.unit[i].texobj;
//fprintf(stderr, "format=%08x\n", r300->state.texture.unit[i].format);
r300->state.texture.tc_count++;
@@ -1323,10 +1332,11 @@ void r300SetupVertexShader(r300ContextPtr rmesa)
{
GLcontext* ctx = rmesa->radeon.glCtx;
- if(rmesa->current_vp){
+ if(rmesa->current_vp != NULL){
r300SetupVertexProgram(rmesa);
return ;
}
+
/* Reset state, in case we don't use something */
((drm_r300_cmd_header_t*)rmesa->hw.vpp.cmd)->vpu.count = 0;
((drm_r300_cmd_header_t*)rmesa->hw.vpi.cmd)->vpu.count = 0;
@@ -1540,9 +1550,9 @@ void r300ResetHwState(r300ContextPtr r300)
r300UpdateCulling(ctx);
- r300_setup_routing(ctx, GL_TRUE);
-
r300UpdateTextureState(ctx);
+
+ r300_setup_routing(ctx, GL_TRUE);
r300_setup_textures(ctx);
r300_setup_rs_unit(ctx);
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
index fd66c3e0af9..3cfa4793ebe 100644
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ b/src/mesa/drivers/dri/r300/r300_texmem.c
@@ -47,6 +47,7 @@ SOFTWARE.
#include "radeon_reg.h" /* gets definition for usleep */
#include "r300_context.h"
#include "r300_state.h"
+#include "r300_cmdbuf.h"
#include "radeon_ioctl.h"
/*
#include "r300_swtcl.h"
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 09864ccad8e..76be5c649aa 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
+#include "r300_ioctl.h"
#include "radeon_ioctl.h"
//#include "r300_swtcl.h"
#include "r300_tex.h"