diff options
author | Eric Anholt <[email protected]> | 2019-04-22 10:40:47 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-04-26 12:42:30 -0700 |
commit | 4358904c06838138b17e7e81b55d3a04d50dde1e (patch) | |
tree | e16203242c30c0e0ded1c96d5c0b81d81afbb08e | |
parent | c74d0e7f6278b885b6b195b8e8daef36c775d4ec (diff) |
v3d: Add a note about i/o indirection for future performance work.
-rw-r--r-- | src/broadcom/compiler/nir_to_vir.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c index 30fd4002ef9..3fa2e1de953 100644 --- a/src/broadcom/compiler/nir_to_vir.c +++ b/src/broadcom/compiler/nir_to_vir.c @@ -1737,6 +1737,9 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr) break; case nir_intrinsic_load_input: + /* Use ldvpmv (uniform offset) or ldvpmd (non-uniform offset) + * and enable PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR. + */ offset = (nir_intrinsic_base(instr) + nir_src_as_uint(instr->src[0])); if (c->s->info.stage != MESA_SHADER_FRAGMENT && @@ -1778,6 +1781,10 @@ ntq_emit_intrinsic(struct v3d_compile *c, nir_intrinsic_instr *instr) break; case nir_intrinsic_store_output: + /* XXX perf: Use stvpmv with uniform non-constant offsets and + * stvpmd with non-uniform offsets and enable + * PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR. + */ if (c->s->info.stage == MESA_SHADER_FRAGMENT) { offset = ((nir_intrinsic_base(instr) + nir_src_as_uint(instr->src[1])) * 4 + |