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authorEric Engestrom <[email protected]>2017-06-11 23:09:44 +0100
committerEric Engestrom <[email protected]>2017-06-13 12:12:50 +0100
commit40a8385d8b7db27a6d8b7a8f3a6500b8694bcc5e (patch)
treec05d39f6928a39a869602458ea741c3f40bd3b39
parentf2d71df0cab76b9881a0d2b2749d61e48bdc9483 (diff)
egl: improve dri2_fallback_swap_buffers_with_damage()
Let's (try to) set damages before swapping buffers. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/egl/drivers/dri2/egl_dri2_fallbacks.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/egl/drivers/dri2/egl_dri2_fallbacks.h b/src/egl/drivers/dri2/egl_dri2_fallbacks.h
index d8363c9bdd7..604db881a8f 100644
--- a/src/egl/drivers/dri2/egl_dri2_fallbacks.h
+++ b/src/egl/drivers/dri2/egl_dri2_fallbacks.h
@@ -68,6 +68,7 @@ dri2_fallback_swap_buffers_with_damage(_EGLDriver *drv, _EGLDisplay *dpy,
const EGLint *rects, EGLint n_rects)
{
struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
+ dri2_dpy->vtbl->set_damage_region(drv, dpy, surf, rects, n_rects);
return dri2_dpy->vtbl->swap_buffers(drv, dpy, surf);
}