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authorAlex Deucher <[email protected]>2011-06-24 18:27:39 -0400
committerAlex Deucher <[email protected]>2011-06-24 18:27:39 -0400
commit3acae4591566ed9560798e23edb5416e6a614a21 (patch)
tree7794f8ca21fd50fea7f3b4acc166220781e2e23c
parentfeec48114b261f43c8dc94c06cfccea3b6ef1689 (diff)
r600g: limit fs_write_all shader rebuild to eg+
Signed-off-by: Alex Deucher <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index bf4e90ecb2f..d9140403e5a 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -600,7 +600,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
r600_shader_rebuild(ctx, rctx->vs_shader);
if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
- (rctx->ps_shader->shader.fs_write_all &&
+ ((rctx->family >= CHIP_CEDAR) && rctx->ps_shader->shader.fs_write_all &&
(rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs)))
r600_shader_rebuild(ctx, rctx->ps_shader);