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authorAdam Jackson <[email protected]>2019-09-10 15:11:19 -0400
committerAdam Jackson <[email protected]>2019-09-17 20:16:00 +0000
commit320c36ed3a2a67383d9791a71626e5c5f1ccf59b (patch)
treeee1f94335c8775ccba7083eadded48a7c629b6b2
parenta693f98e17694841fac1e3c90dfb5f5f46942486 (diff)
gallium/xlib: Fix glXMakeCurrent(dpy, None, None, ctx)
This is entirely legal in GL 3.0+. I wonder how many more times I'll need to fix this specific bug.
-rw-r--r--src/gallium/state_trackers/glx/xlib/glx_api.c52
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_api.c15
2 files changed, 40 insertions, 27 deletions
diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c
index ea503746604..029268b32e6 100644
--- a/src/gallium/state_trackers/glx/xlib/glx_api.c
+++ b/src/gallium/state_trackers/glx/xlib/glx_api.c
@@ -1188,33 +1188,41 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
firsttime = 0;
}
- if (ctx && draw && read) {
- XMesaBuffer drawBuffer, readBuffer;
+ if (ctx) {
+ XMesaBuffer drawBuffer = NULL, readBuffer = NULL;
XMesaContext xmctx = glxCtx->xmesaContext;
- /* Find the XMesaBuffer which corresponds to the GLXDrawable 'draw' */
- if (ctx == current) {
- drawBuffer = XMesaFindBuffer( dpy, draw );
- }
- if (!drawBuffer) {
- /* drawable must be a new window! */
- drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
+ /* either both must be null, or both must be non-null */
+ if (!draw != !read)
+ return False;
+
+ if (draw) {
+ /* Find the XMesaBuffer which corresponds to 'draw' */
+ if (ctx == current) {
+ drawBuffer = XMesaFindBuffer( dpy, draw );
+ }
if (!drawBuffer) {
- /* Out of memory, or context/drawable depth mismatch */
- return False;
+ /* drawable must be a new window! */
+ drawBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, draw );
+ if (!drawBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
}
}
- /* Find the XMesaBuffer which corresponds to the GLXDrawable 'read' */
- if (ctx == current) {
- readBuffer = XMesaFindBuffer( dpy, read );
- }
- if (!readBuffer) {
- /* drawable must be a new window! */
- readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
+ if (read) {
+ /* Find the XMesaBuffer which corresponds to 'read' */
+ if (ctx == current) {
+ readBuffer = XMesaFindBuffer( dpy, read );
+ }
if (!readBuffer) {
- /* Out of memory, or context/drawable depth mismatch */
- return False;
+ /* drawable must be a new window! */
+ readBuffer = XMesaCreateWindowBuffer( xmctx->xm_visual, read );
+ if (!readBuffer) {
+ /* Out of memory, or context/drawable depth mismatch */
+ return False;
+ }
}
}
@@ -1240,9 +1248,7 @@ glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
return True;
}
else {
- /* The args must either all be non-zero or all zero.
- * This is an error.
- */
+ /* We were given an invalid set of arguments */
return False;
}
}
diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c
index 4351cd6e622..64eee53f2b8 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_api.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_api.c
@@ -1258,6 +1258,9 @@ xmesa_check_buffer_size(XMesaBuffer b)
{
GLuint old_width, old_height;
+ if (!b)
+ return;
+
if (b->type == PBUFFER)
return;
@@ -1287,8 +1290,9 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
}
if (c) {
- if (!drawBuffer || !readBuffer)
- return GL_FALSE; /* must specify buffers! */
+ if (!drawBuffer != !readBuffer) {
+ return GL_FALSE; /* must specify zero or two buffers! */
+ }
if (c == old_ctx &&
c->xm_buffer == drawBuffer &&
@@ -1302,10 +1306,13 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer,
c->xm_buffer = drawBuffer;
c->xm_read_buffer = readBuffer;
- stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb);
+ stapi->make_current(stapi, c->st,
+ drawBuffer ? drawBuffer->stfb : NULL,
+ readBuffer ? readBuffer->stfb : NULL);
/* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */
- drawBuffer->wasCurrent = GL_TRUE;
+ if (drawBuffer)
+ drawBuffer->wasCurrent = GL_TRUE;
}
else {
/* Detach */