diff options
author | Ian Romanick <[email protected]> | 2015-11-17 18:35:00 -0800 |
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committer | Ian Romanick <[email protected]> | 2015-11-18 18:35:56 -0800 |
commit | 2f554761536bbfd0d8ec22e807c18bd6df0f22b8 (patch) | |
tree | 3a33ff50a2681a36a8ea1d7542f0e3448a58e70a | |
parent | 0aded03046a5dd73bedece767dea8559463a7a57 (diff) |
glsl: Fix off-by-one error in array size check assertion
Apparently, this has been a bug since 2010 (c30f6e5d).
Also use ARRAY_SIZE instead of open coding it.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
-rw-r--r-- | src/glsl/ir.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 8b5ba71fbba..80cbdbf613f 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1425,8 +1425,7 @@ static const char * const tex_opcode_strs[] = { "tex", "txb", "txl", "txd", "txf const char *ir_texture::opcode_string() { - assert((unsigned int) op <= - sizeof(tex_opcode_strs) / sizeof(tex_opcode_strs[0])); + assert((unsigned int) op < ARRAY_SIZE(tex_opcode_strs)); return tex_opcode_strs[op]; } |