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authorMarek Olšák <[email protected]>2011-05-01 13:35:43 +0200
committerMarek Olšák <[email protected]>2011-05-01 14:02:35 +0200
commit2d2b546189a5d46ca0a433e52f8b8dce70d28992 (patch)
tree664b6ffe7ef13fea64ea002bdd0209f0f6514aa8
parentf507530d25c04e62268ae562f5a3ef32caefabae (diff)
mesa: remove set-but-unused variable in bind_attrib_location
-rw-r--r--src/mesa/main/shaderapi.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 451735faf76..514eed5d0b1 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -362,7 +362,7 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
{
struct gl_shader_program *shProg;
const GLint size = -1; /* unknown size */
- GLint i, oldIndex;
+ GLint i;
GLenum datatype = GL_FLOAT_VEC4;
shProg = _mesa_lookup_shader_program_err(ctx, program,
@@ -385,14 +385,6 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
return;
}
- if (shProg->LinkStatus) {
- /* get current index/location for the attribute */
- oldIndex = get_attrib_location(ctx, program, name);
- }
- else {
- oldIndex = -1;
- }
-
/* this will replace the current value if it's already in the list */
i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index);
if (i < 0) {