diff options
author | Tomeu Vizoso <[email protected]> | 2019-07-12 12:38:50 +0200 |
---|---|---|
committer | Tomeu Vizoso <[email protected]> | 2019-11-06 16:17:13 +0100 |
commit | 23fe7cd2d6a5bc162c044805223e22b117854e24 (patch) | |
tree | 3a4e7349be692a6ee491645cf948ea4de852429f | |
parent | bc80900b6c8970a62e2161bee0ec3053852b1636 (diff) |
panfrost: Add checksum fields to SFBD descriptor
During tests on T720, these fields were discovered.
Signed-off-by: Tomeu Vizoso <[email protected]>
Reviewed-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r-- | src/gallium/drivers/panfrost/pan_sfbd.c | 12 | ||||
-rw-r--r-- | src/panfrost/include/panfrost-job.h | 5 | ||||
-rw-r--r-- | src/panfrost/pandecode/decode.c | 6 |
3 files changed, 22 insertions, 1 deletions
diff --git a/src/gallium/drivers/panfrost/pan_sfbd.c b/src/gallium/drivers/panfrost/pan_sfbd.c index b5e18f07045..882c9990a30 100644 --- a/src/gallium/drivers/panfrost/pan_sfbd.c +++ b/src/gallium/drivers/panfrost/pan_sfbd.c @@ -147,5 +147,17 @@ panfrost_sfbd_fragment(struct panfrost_batch *batch, bool has_draws) if (batch->requirements & PAN_REQ_MSAA) fb.format |= MALI_FRAMEBUFFER_MSAA_A | MALI_FRAMEBUFFER_MSAA_B; + struct pipe_surface *surf = batch->key.cbufs[0]; + struct panfrost_resource *rsrc = pan_resource(surf->texture); + struct panfrost_bo *bo = rsrc->bo; + + if (rsrc->checksummed) { + unsigned level = surf->u.tex.level; + struct panfrost_slice *slice = &rsrc->slices[level]; + + fb.checksum_stride = slice->checksum_stride; + fb.checksum = bo->gpu + slice->checksum_offset; + } + return panfrost_upload_transient(batch, &fb, sizeof(fb)) | MALI_SFBD; } diff --git a/src/panfrost/include/panfrost-job.h b/src/panfrost/include/panfrost-job.h index 286c663e41e..dba8d3306b0 100644 --- a/src/panfrost/include/panfrost-job.h +++ b/src/panfrost/include/panfrost-job.h @@ -1447,7 +1447,10 @@ struct mali_single_framebuffer { u16 width; u16 height; - u32 zero3[8]; + u32 zero3[4]; + mali_ptr checksum; + u32 checksum_stride; + u32 zero5; /* By default, the framebuffer is upside down from OpenGL's * perspective. Set framebuffer to the end and negate the stride to diff --git a/src/panfrost/pandecode/decode.c b/src/panfrost/pandecode/decode.c index a310582ebe8..4d3d04248d0 100644 --- a/src/panfrost/pandecode/decode.c +++ b/src/panfrost/pandecode/decode.c @@ -660,6 +660,11 @@ pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment) pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width); pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height); + MEMORY_PROP(s, checksum); + + if (s->checksum_stride) + pandecode_prop("checksum_stride = %d", s->checksum_stride); + MEMORY_PROP(s, framebuffer); pandecode_prop("stride = %d", s->stride); @@ -709,6 +714,7 @@ pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment) pandecode_prop("zero1 = 0x%" PRIx64, s->zero1); pandecode_prop("zero2 = 0x%" PRIx32, s->zero2); pandecode_prop("zero4 = 0x%" PRIx32, s->zero4); + pandecode_prop("zero5 = 0x%" PRIx32, s->zero4); printf(".zero3 = {"); |